Swapdoodle
Swapdoodle is the successor of the Swapnote application that allows you to send doodles to friends using SpotPass.
Credits for Miles (with the BPK1 structures) and MrNbaYoh (with the custom CRC32 checksum) for providing information!
SpotPass usageEdit
Currently, only these SpotPass endpoints are known to exist:
- https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_LS1/dstsetting LZ10 compressed BPK1 structure
- https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_EC1/x.dlp BPK1 structure with all game lessons (x = 1, 2 or 3)
- https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_MD1/dstdatList.bin BPK1 structure with game metadata
- https://npdl.cdn.nintendowifi.net/p01/nsa/<regionID>/RNG_NTX/<language>/ntx For game notifications (x = 1 or 2)
Where regionID goes the value from the below table.
Region | ID |
---|---|
USA | 0hFlOFo7pNTU2dyE |
EUR | 3vveLadT8H6xKkQH |
Also, the game uses Hpp[1] servers for posting doodles and making status updates.
BPK1Edit
The BPK1 structure is used in almost all game data files. Some of the files that use this structure are LZ10 compressed (like the ones used for doodles and stationery).
The structure starts with a BPK1 header, followed by all of its block headers, which can share names between each other. The headers are the followed by each block's data, which can hold any data (including another BPK1 structure).
All of the structure entries are stored as little-endian data.
Offset | Size | Description |
---|---|---|
0x0 | 0x44 | BPK1 header |
0x44 | Block header | |
Additional block headers | ||
Block data | ||
Additional blocks data |
BPK1 headerEdit
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Header magic (BPK1) |
0x4 | 0x4 | Number of blocks |
0x8 | 0x4 | Maximum block name length |
0xC | 0x4 | Structure length |
0x10 | 0x4 | Header length |
0x14 | 0x2C | Padding |
0x40 | 0x4 | Header length |
Block headerEdit
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Block size |
0x4 | 0x4 | Checksum of block data |
0x8 | Block name (null terminated) | |
0x4 | Size of BPK1 header and previous blocks (including this one) |
Block checksumEdit
The checksum of each block is calculated as a custom CRC-32 checksum of the block's data:
- Polynomial: 4C11DB7
- Initial value: 4C11DB7
- Output XOR: 0
Stationery blocksEdit
The following blocks are used in the stationery files.
STAHED1Edit
This block holds the stationery file name and 0x79 byte padding.
THUMB2Edit
This block holds the thumbnail of the stationery as a JPEG image.
STBARD1Edit
There are two of these blocks. The first one holds a JPEG of the 2D part of the stationery, and the second one holds the 3D part.
STMASK1Edit
This block holds a 256x256 L4 data of the 3D part of the stationery.