Anti Time-Travel

Revision as of 11:48, 23 July 2016 by Ryccardo (talk | contribs) (format of offset)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Many commercial games, such as Tomodachi Life, all Pokèmon games, etc are capable of telling whether the clock was adjusted while they weren't running, even for realistic progress of time (new setting in the future from last save).

This is achieved through a peculiarity in the implementation of the real time clock.

The hardware RTC can count between (at least) 2001-1-1 and 2050-12-31.

When the time is normally set, the console saves to the Config Savegame the number of seconds of difference between the actual time and the RTC value.

This also explains the apparently random setting of the date after removing the battery, and why adjusting the clock in multiboot scenarios often results in incorrect values in other OS instances.

Most likely, software disturbed by clock adjustments saves the raw RTC value and, on load, checks whether it has advanced. CONFIG can directly adjust the hardware clock, thus avoiding associated problems.