MVDSTD:SetupOutputBuffers
RequestEdit
Index Word | Description |
---|---|
0 | Header code [0x001F0902] |
1-35 | 0x8C-byte input structure. |
36 | Size of each buffer. |
37 | Value 0x0 |
38 | KProcess handle |
ResponseEdit
Index Word | Description |
---|---|
0 | Header code |
1 | Resultcode |
Input StructureEdit
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Total entries that are actually used below. |
0x4 | 0x88 | 17 0x8-byte entries. |
Entry StructureEdit
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Linearmem vaddr output buffer, equivalent to config+0x64. This must be non-zero. |
0x4 | 0x4 | Linearmem vaddr additional output buffer, equivalent to config+0x68. This can be zero when not used. |
DescriptionEdit
This command isn't used by SKATER.
This loads the input structure into state, the vaddrs are also converted to physaddrs. It appears using this command multiple times will replace the entry-list in state with the input entry-list.
Once this command is used, each rendered frame will be written into the output buffers specified by the entry-list in state, instead of the output buffers from configuration. A separate frame is written into the buffers for each individual entry.