FRDU:UpdateGameModeDescription
Revision as of 06:38, 8 December 2015 by Steveice10 (talk | contribs) (moved FRDU:SetCurrentlyPlayingText to FRDU:UpdateGameModeDescription)
RequestEdit
Index Word | Description |
---|---|
0 | Header code [0x001D0002] |
1 | (len<<14) | 0x802 |
2 | Pointer to input UTF-16 text buffer, buffer size is normally 0x100-bytes. |
ResponseEdit
Index Word | Description |
---|---|
0 | Header code |
1 | Result code |
DescriptionEdit
This sets the "currently playing" text description displayed in the friends-list(separate from the application title text). The specified data seems to be sent in encrypted(?) UDP frame(s) to the friends server.