GPU/GL Arrays
< GPU
This page describes the GPU commands used for OpenGL arrays.
Command Sets
glDrawElements()
| Command Index | Register | Description |
|---|---|---|
| 0 | GPUREG_GEOSTAGE_CONFIG | Set whether drawing triangle elements. |
| 1-2 | GPUREG_GEOSTAGE_CONFIG2 | Set whether drawing triangle elements. |
| 3 | GPUREG_PRIMITIVE_CONFIG | Set primitive mode. |
| 4 | GPUREG_PRIMITIVE_CONFIG | Set number of output map registers |
| 5 | GPUREG_RESTART_PRIMITIVE | Trigger reset |
| 6 | GPUREG_GEOSTAGE_CONFIG2 | Set function indicator to 0 |
| 7 | GPUREG_INDEXBUFFER_CONFIG | Set offset and type |
| 8 | GPUREG_NUMVERTICES | Set vertex count |
| 9 | GPUREG_START_DRAW_FUNC0 | Set mode to drawing |
| 10 | GPUREG_DRAWELEMENTS | Trigger draw |
| 11 | GPUREG_START_DRAW_FUNC0 | Set mode to configuration |
| 12 | GPUREG_VTX_FUNC | Trigger post-vertex cache clear |
| 13 | GPUREG_FRAMEBUFFER_FLUSH | Flush framebuffer |
| 14 | GPUREG_GEOSTAGE_CONFIG | Clear drawing triangle elements |
| 15 | GPUREG_GEOSTAGE_CONFIG2 | Clear drawing triangle elements |
| 16 | GPUREG_PRIMITIVE_CONFIG | Clear primitive mode |
| 17 | GPUREG_VSH_ENTRYPOINT | Clear entry point |