GSP Shared Memory
This page describes the GX commands which can be written to GSP shared memory. After writing the command data to GSP shared memory, TriggerCmdReqQueue must be used to trigger GSP processing for the command.
Command Buffer Header
Index Byte | Description |
---|---|
0 | Command Index, must be <=15 |
1 | Must not be value 0 |
2 | Must not be value 1. When the error-code u32 is set, this u8 is set to value 0x80. |
3 | Bit0 must not be set |
4 | u32 Error code for the last GX command which failed |
The command buffer is located at sharedmem + 0x800 + threadindex*0x200.
Command Header
Index Byte | Description |
---|---|
0 | Command ID |
2-1 | ? |
3 | When non-zero GSP module may check flags for the specified cmdID, command handling is aborted when the flags are set. |
The command is located at cmdbuf + 0x20 + cmdindex*0x20, the size of each command is 0x20-bytes. The command parameters are located at command+4. Addresses specified in parameters are application vaddrs, these are usually located in either the application GSP heap or VRAM. Addresses/sizes specified in parameters except for cmd0 and cmd5 must be 8-byte aligned.
Commands
GX Command 0
Index Word | Description |
---|---|
0 | u8 CommandID is 0x00 |
1 | Source address |
2 | Destination address |
3 | Size |
7-4 | Unused |
This command is normally used to DMA data from the application GSP heap to VRAM.
GX Command 1
Index Word | Description |
---|---|
0 | u8 CommandID is 0x01 |
1 | Buffer address |
2 | Buffer size |
3 | Flag, bit0 is written to GSP module state |
6-4 | Unused |
7 | When non-zero, call svcFlushProcessDataCache() with the specified buffer |
This command converts the specified address to a physical address, then writes the physical address and size to the GPU registers at 0x1EF018E0. This is likely used for OpenGL commands.
GX Command 2
Index Word | Description |
---|---|
0 | u8 CommandID is 0x02 |
1 | Buf0 address |
2 | Buf0 size |
3 | Associated buf0 address |
4 | Buf1 address |
5 | Buf1 size |
6 | Associated buf1 address |
7 | The low u16 is used with buf0, while the high u16 is used with buf1 |
This commands converts the specified addresses to physical addresses, then writes these addresses and the specified parameters to the GPU registers at 0x1EF00010 and 0x1EF00020. The associated buffer address must not be <= to the main buffer address, thus the associated buffer address must not be zero as well. When the bufX address is zero, processing for the bufX parameters is skipped.
GX Command 3
Index Word | Description |
---|---|
0 | u8 CommandID is 0x03 |
1 | VRAM framebuffer address |
2 | Output framebuffer address |
3 | VRAM framebuffer dimensions |
4 | Output framebuffer dimensions |
5 | ? |
7-6 | Unused |
This command converts the specified addresses to physical addresses, then writes these physical addresses and parameters to the GPU registers at 0x1EF00C00. This command likely initializes the framebuffer info used for rendering with the commands following this command.
GX Command 4
Index Word | Description |
---|---|
0 | u8 CommandID is 0x04 |
1 | Buf0 address |
2 | Buf1 address |
3 | ? |
4 | ? |
5 | ? |
6 | ? |
7 | Unused |
This command is similar to cmd3, this command also writes to the GPU registers at 0x1EF00C00.
GX Command 5
Index Word | Description |
---|---|
0 | u8 CommandID is 0x05 |
1 | Buf0 address |
2 | Buf0 size |
3 | Buf1 address |
4 | Buf1 size |
5 | Buf2 address |
6 | Buf2 size |
7 | Unused |
The application buffer addresses specified in the parameters are used with svcFlushProcessDataCache. The input buf0 size must not be zero. When buf1 size is zero, svcFlushProcessDataCache() for buf1 and buf2 are skipped. When buf2 size is zero, svcFlushProcessDataCache() for buf2 is skipped.