Line 21:
Line 21:
| 0x00060000
| 0x00060000
| [[Cfg:GetModelNintendo2DS|GetModelNintendo2DS]]
| [[Cfg:GetModelNintendo2DS|GetModelNintendo2DS]]
+
|-
+
| 0x00070040
+
| (u8 val) This writes the input u8 to the first byte in the config-block for blkID [[Config_Savegame|0x00160000]].
|}
|}