Difference between revisions of "Talk:CBMD"

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@Yellows8, You got it wrong.. CBMD doesn't contains CWAN... if you see a CWAV then it means you are looking at a BNR file which is a concatination of CBMD and CWAV.. [http://code.google.com/p/3dsexplorer/source/browse/trunk/3DSExplorer/Modules/mdlBanner.cs] So CBMD files and BNR files have the same header (That's why 3DSexplorer can't autodetect if a file is BNR or CBMD)... Also CMBD can contain multiple CGFX... meaning CBMD is just a container of CGFX files..(as you mentioned). You can get all the information from 3DSExplorer's source. it's straight from the SDK.. --[[User:Elisherer|Elisherer]] 15:09, 8 April 2012 (CEST)
 
@Yellows8, You got it wrong.. CBMD doesn't contains CWAN... if you see a CWAV then it means you are looking at a BNR file which is a concatination of CBMD and CWAV.. [http://code.google.com/p/3dsexplorer/source/browse/trunk/3DSExplorer/Modules/mdlBanner.cs] So CBMD files and BNR files have the same header (That's why 3DSexplorer can't autodetect if a file is BNR or CBMD)... Also CMBD can contain multiple CGFX... meaning CBMD is just a container of CGFX files..(as you mentioned). You can get all the information from 3DSExplorer's source. it's straight from the SDK.. --[[User:Elisherer|Elisherer]] 15:09, 8 April 2012 (CEST)
 
:I don't care what the extensions are, those are rather SDK-only, mostly no-extensions/useless extensions for retail non-RomFS stuff. Most of the info I added here didn't come from SDK-related stuff at *all*. Unless "CBMD" is used for model-only data on retail outside of banners, I *really* don't see the need to mention SDK-only stuff. --[[User:Yellows8|Yellows8]] 17:46, 8 April 2012 (CEST)
 
:I don't care what the extensions are, those are rather SDK-only, mostly no-extensions/useless extensions for retail non-RomFS stuff. Most of the info I added here didn't come from SDK-related stuff at *all*. Unless "CBMD" is used for model-only data on retail outside of banners, I *really* don't see the need to mention SDK-only stuff. --[[User:Yellows8|Yellows8]] 17:46, 8 April 2012 (CEST)
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(sorry about my latest edit, I misread cbmd as cgfx, which was obviously wrong) --[[User:Smea|Smea]] 10:16, 9 January 2014 (CET)

Latest revision as of 10:16, 9 January 2014

@Yellows8, You got it wrong.. CBMD doesn't contains CWAN... if you see a CWAV then it means you are looking at a BNR file which is a concatination of CBMD and CWAV.. [1] So CBMD files and BNR files have the same header (That's why 3DSexplorer can't autodetect if a file is BNR or CBMD)... Also CMBD can contain multiple CGFX... meaning CBMD is just a container of CGFX files..(as you mentioned). You can get all the information from 3DSExplorer's source. it's straight from the SDK.. --Elisherer 15:09, 8 April 2012 (CEST)

I don't care what the extensions are, those are rather SDK-only, mostly no-extensions/useless extensions for retail non-RomFS stuff. Most of the info I added here didn't come from SDK-related stuff at *all*. Unless "CBMD" is used for model-only data on retail outside of banners, I *really* don't see the need to mention SDK-only stuff. --Yellows8 17:46, 8 April 2012 (CEST)

(sorry about my latest edit, I misread cbmd as cgfx, which was obviously wrong) --Smea 10:16, 9 January 2014 (CET)