CSND Services: Difference between revisions
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This service is normally used for playing [[BCWAV|CWAVs]]. The audio data must be located in the 0x14000000 virtual memory region, since CSND requires the physical address for playing the audio. | |||
Revision as of 18:50, 24 August 2013
CSND service "csnd:SND"
| Command Header | Description |
|---|---|
| 0x00010140 | Initialize |
| 0x00020000 | Shutdown |
| 0x00030040 | This triggers processing for the command(0x20-bytes) written to shared-memory, at the specified shared-mem offset(type0). |
| 0x00040080 | This triggers processing for the command(0x3C-bytes) written to shared-memory, at the specified shared-mem entry index(type1). |
| 0x00050000 | |
| 0x00060000 | |
| 0x00070000 | |
| 0x00080040 | |
| 0x00090082 | FlushDCache (The address must be located in the 0x14000000 region) |
| 0x000A0082 | StoreDCache (svcStoreProcessDataCache is used for this, the address must be located in the 0x14000000 region) |
| 0x000B0082 | InvalidateDCache (The address must be located in the 0x14000000 region) |
| 0x000C0000 |
This service is normally used for playing CWAVs. The audio data must be located in the 0x14000000 virtual memory region, since CSND requires the physical address for playing the audio.