Line 65:
Line 65:
| 0x000F011E
| 0x000F011E
| u32
| u32
−
| This sets the width and height for the framebuffer used for rendering.
+
| This sets the width and height for the framebuffer used for rendering. Therefore this is glViewport() with x=0 and y=0.
|-
|-
| 0x000F02C0
| 0x000F02C0