Difference between revisions of "Talk:NCSD"
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@Neimod, then what exists between 0x1000 and 0x4000 and what would you call it?--[[User:3dsguy|3dsguy]] 17:09, 28 July 2012 (CEST) | @Neimod, then what exists between 0x1000 and 0x4000 and what would you call it?--[[User:3dsguy|3dsguy]] 17:09, 28 July 2012 (CEST) | ||
− | : It's called the card info header, returned by gamecards when reading the header. | + | : It's called the card info header, returned by gamecards when reading the header. --[[User:Neimod|Neimod]] 20:46, 28 July 2012 (CEST) |
Revision as of 19:46, 28 July 2012
The ExHeader Sha-256 hash and ExHeader Size for the NCSD header is always zero, why?--3dsguy 07:33, 28 July 2012 (CEST)
@Neimod, then what exists between 0x1000 and 0x4000 and what would you call it?--3dsguy 17:09, 28 July 2012 (CEST)
- It's called the card info header, returned by gamecards when reading the header. --Neimod 20:46, 28 July 2012 (CEST)