Difference between revisions of "Talk:Title list"

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"Serial structure" The info described there is not a "serial", it's the TitleID. This is actual [[serials]]. --[[User:Yellows8|Yellows8]] 20:33, 1 March 2012 (CET)
 
"Serial structure" The info described there is not a "serial", it's the TitleID. This is actual [[serials]]. --[[User:Yellows8|Yellows8]] 20:33, 1 March 2012 (CET)
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:"A [http://en.wikipedia.org/wiki/Serial_number serial number] is a unique number assigned for identification which varies from its successor or predecessor by a fixed discrete integer value". I think it matches its definition...but you can change it if you like :) --[[User:Elisherer|Elisherer]] 23:03, 1 March 2012 (CET)

Revision as of 23:03, 1 March 2012

Obviously the 3DS Retail titles have TitleIDs as well and they share the same prefix as the eShop titles:

Should we put a new category or put eShop and retail titles togather? --Elisherer 19:15, 6 September 2011 (CEST)

0004000000037500 Tom Clancy's Ghost Recon: Shadow Wars - EUR
0004000000038900 Super Monkeyball 3D - EUR
0004000000038c00 Lego Star Wars III: The Clone Wars - EUR

IMO that extdata section would be more appropriate on the SD_Filesystem page, this Title list page isn't meant for savedata/extdata-related info.(Those "TitleID low/high" aren't correct either, 00000000 is just an extdata ID while the other ID is the titleID_low>>8.) --Yellows8 17:26, 16 November 2011 (CET)

Game trials have .ctx files... Why? --Matyapiro31 16:03, 13 December 2011 (CET)

I think 0004000200060201 is the Resident Evil Revelations Trial. --11111.11106^2 21:37, 19 January 2012 (EST)

"Serial structure" The info described there is not a "serial", it's the TitleID. This is actual serials. --Yellows8 20:33, 1 March 2012 (CET)

"A serial number is a unique number assigned for identification which varies from its successor or predecessor by a fixed discrete integer value". I think it matches its definition...but you can change it if you like :) --Elisherer 23:03, 1 March 2012 (CET)