FRDU:GetGameAuthenticationData: Difference between revisions

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Created page with "=Request= {{IPC/Request}} {{IPC/RequestHeader|0x0029|0|0}} {{IPC/RequestEnd}} =Request Static Buffers= {{IPC/RequestStaticBuffers}} {{#vardefine:ipc_offset|0}} {{IPC/Translat..."
 
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{{#vardefine:ipc_offset|0}}
{{#vardefine:ipc_offset|0}}
{{IPC/RequestHeader|0x0029|1|2}}
{{IPC/RequestHeader|0x0029|1|2}}
{{IPC/RequestEntry|Result code}}
{{IPC/TranslateStaticBuffer|Pointer to output [[Friend_Services#GameAuthenticationData|GameAuthenticationData]] structure|0}}
{{IPC/TranslateStaticBuffer|Pointer to output [[Friend_Services#GameAuthenticationData|GameAuthenticationData]] structure|0}}
{{IPC/RequestEnd}}
{{IPC/RequestEnd}}

Latest revision as of 16:13, 15 December 2024

Request

Index Word Description
0
Header 0x00290000 Cmd 0x0029 Param 0 Xlat 0

Request Static Buffers

The handler for this IPC command expects the following 0x100-bytes after the beginning of the above command buffer:

Index Word Description


0 Descriptor for static buffer (id 0)
1 Pointer to output GameAuthenticationData structure

Response

Index Word Description
0
Header 0x00290042 Cmd 0x0029 Param 1 Xlat 2
1 Result code
2 Descriptor for static buffer (id 0)
3 Pointer to output GameAuthenticationData structure

Description

Returns game authentication data previously requested using FRDU:RequestGameAuthentication.