Difference between revisions of "FRDU:GetFriendFavoriteGame"
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TimmSkiller (talk | contribs) |
TimmSkiller (talk | contribs) |
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=Request Static Buffers= | =Request Static Buffers= | ||
− | { | + | {{IPC/RequestStaticBuffers}} |
− | + | {{#vardefine:ipc_offset|0}} | |
− | + | {{IPC/TranslateStaticBuffer|Output [[Friend_Services#GameKey|GameKey]] buffer|0}} | |
− | + | {{IPC/RequestEnd}} | |
− | |||
− | | 0 | ||
− | |||
− | |||
− | |||
− | | Output [[Friend_Services#GameKey|GameKey]] buffer | ||
− | |||
=Response= | =Response= |
Latest revision as of 23:52, 14 December 2024
Request[edit]
Index Word | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|
0 |
| ||||||||
1 | Count | ||||||||
2 | Descriptor for static buffer (id 0) | ||||||||
3 | Input FriendKey buffer |
Request Static Buffers[edit]
The handler for this IPC command expects the following 0x100-bytes after the beginning of the above command buffer:
Index Word | Description
|
---|---|
0 | Descriptor for static buffer (id 0) |
1 | Output GameKey buffer |
Response[edit]
Index Word | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|
0 |
| ||||||||
1 | Result code | ||||||||
2 | Descriptor for static buffer (id 0) | ||||||||
3 | Output GameKey buffer |
Description[edit]
Gets the favorite game's GameKey for the input friend keys. If an input friend key was not found in the friends list, an internal default placeholder friend entry will be used to populate the data.