Line 186:
Line 186:
| 0xFC
| 0xFC
| 0x4
| 0x4
−
| Number of properties at 0x3E00
+
| Number of attachment badges
|-
|-
| 0x100
| 0x100
Line 326:
Line 326:
| 0x3E00
| 0x3E00
| 0x20
| 0x20
−
| Unknown property
+
| Attachment badge property
|-
|-
|
|
| 0x20
| 0x20
−
| Optional unknown properties
+
| Optional attachment badge properties
|}
|}
Line 376:
Line 376:
The position is calculated using the 3DS screen as a reference (400x240).
The position is calculated using the 3DS screen as a reference (400x240).
+
+
==== Attachment badge properties ====
+
This property sets the union of a badge with an attachment.
+
+
{| class="wikitable"
+
|-
+
! Offset
+
! Size
+
! Description
+
|-
+
| 0x0
+
| 0x4
+
| Unknown (usually zero?)
+
|-
+
| 0x4
+
| 0x4
+
| Unknown (usually 1?)
+
|-
+
| 0x8
+
| 0x4
+
| Unknown
+
|-
+
| 0xC
+
| 0x4
+
| Index of badge selected
+
|-
+
| 0x10
+
| 0x4
+
| Index of attachment to be attached
+
|-
+
| 0x14
+
| 0x4
+
| Width position of attachment (float32)
+
|-
+
| 0x18
+
| 0x4
+
| Height position of attachment (float32)
+
|-
+
| 0x1C
+
| 0x4
+
| Unknown (usually zero?)
+
|}
== Attachment (atb) ==
== Attachment (atb) ==
−
An attachment file stores the data of an immovable object and its image.
+
An attachment file stores the data of an object with badges attached and its image.
{| class="wikitable"
{| class="wikitable"
Line 658:
Line 700:
== Fixed Object (fob) ==
== Fixed Object (fob) ==
−
A fixed object file stores the data of the terrain and its image.
+
A fixed object file stores the data of an immovable object and its image.
{| class="wikitable"
{| class="wikitable"