Difference between revisions of "CLAN format"
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(Created page with "{{Stub}} CLAN (.bclan) is the layout animation format used on the 3DS. It stands for ('''B'''inary) '''C'''TR '''L'''ayout '''An'''imation, and is similar to the RLAN format...") |
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* http://wiki.tockdom.com/wiki/BRLAN | * http://wiki.tockdom.com/wiki/BRLAN | ||
* http://wiibrew.org/wiki/Wii_Animations#Animations_.28.2A.brlan.29 | * http://wiibrew.org/wiki/Wii_Animations#Animations_.28.2A.brlan.29 | ||
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+ | [[Category:File formats]] |
Latest revision as of 16:20, 14 March 2017
CLAN (.bclan) is the layout animation format used on the 3DS. It stands for (Binary) CTR Layout Animation, and is similar to the RLAN format used on the Wii.
Header[edit]
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (CLAN) |
0x04 | 0x2 | UInt16 | Byte Order Mark |
0x06 | 0x2 | UInt16 | Header Length |
0x08 | 0x4 | UInt32 | Revision |
0x0C | 0x4 | UInt32 | File Size |
0x10 | 0x4 | UInt32 | Nr Sections |
pat1 (Pattern 1)[edit]
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (pat1) |
0x04 | 0x4 | UInt32 | Section Size |
0x08 | 0x4 | UInt32 | Flags? |
0x0C | 0x4 | UInt32 | ? |
0x10 | 0x4 | Int32 | ? |
0x14 | 0x4 | UInt32 | ? |
0x18 | 0x10 | String | Pattern name |
pai1 (Pattern Instruction? 1)[edit]
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (pai1) |
0x04 | 0x4 | UInt32 | Section Size |
0x08 | 0x4 | UInt32 | ? |
0x0C | 0x4 | UInt32 | Flags? |
0x10 | 0x4 | UInt32 | Nr entries? |
0x14 | 0x4 | UInt32 | Entries offset (relative to pai1) |
Instruction? entry[edit]
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x14 | String | Target panel name |
0x14 | 0x4 | UInt32 | Flags? |
0x18 | 0x4 | UInt32 | Animation entry offset (relative to entry) |
0x1C | 0x4 | UInt32 | ? (if flag bit 1 is set) |
Animation entry[edit]
Offset | Size | Type | Description | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | 0x4 | String | Animation type
| ||||||||||||||
0x04 | 0x1 | UInt8 | Nr of animations | ||||||||||||||
0x05 | 0x3 | UInt8[3] | Padding | ||||||||||||||
? | ? | ? | ? |