Difference between revisions of "User talk:Xcution"
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I'm not sure about the copyright... Can you upload the other formats first (if you are allowed to) and wait until you're sure about the copyright stuff. Are the common header keys for 3ds test units only or for the public normal 3ds? I think not all formats are useful for us, but the CXI is.--[[User:Lazymarek9614|Lazymarek9614]] 12:06, 27 November 2011 (CET) | I'm not sure about the copyright... Can you upload the other formats first (if you are allowed to) and wait until you're sure about the copyright stuff. Are the common header keys for 3ds test units only or for the public normal 3ds? I think not all formats are useful for us, but the CXI is.--[[User:Lazymarek9614|Lazymarek9614]] 12:06, 27 November 2011 (CET) | ||
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+ | Ah. I'll see about those. The Common Header Keys are likely for both retail and dev 3ds because lib allows building for both retail and dev files using the same keys, however I don't know if they are dummy keys like the RSA are. I'll try to get the format BCWAV (3DS Audio Wave files) soon.--[[User:Xcution|Xcution]] |
Revision as of 12:23, 27 November 2011
Hi.
Today I bring news of 2 developer applications which I did not see in "3DS Development Unit Software" :
CecLotCheckTool and WM Test
CecLotCheckTool and WM Test tools do not appear to have an icon.
Info CecLotCheckTool :
First, you may wonder what "CEC" stands for. It means Chance Encounter Communication, AKA StreetPass. It is noted by lib that StreetPass is not possible between a dev unit and a retail system. CECLotCheckTool is used to check StreetPass info. Unfortunately, I only have 1 dev unit =p so I can't really do a whole lot with this, since it's only developer unit -> developer unit. I still think it's interesting though..
Info WM Test :
Unfortunately I do not have pictures of WM Test as it seems to freeze on my somewhat outdated rev although lib/sdk states it is a TWL program BUT lib states WM Test has 2 unique features :
It runs through DevMen in "TWL Compatibility" mode AND runs in "Noise mode"
And another unfortunate point to bring is I could not find so far information about these 2 modes, which is sort of a let down =/ but interesting that it notes those two things.
Are you Collosalpokemon from GBA Temp, because they look like his(or her) photos--3dsguy 02:54, 27 November 2011 (CET)
Also if you want to test streetpass between dev 3DSs, your best chance of doing this is at a nintendo public event where they are likly to have 3DS demos running on Dev 3DSs.--3dsguy 02:59, 27 November 2011 (CET)
Yes, that's why my pictures are the same. I thought I'd show some stuff that 3DBrew doesn't documented yet. Also I would avoid bringing this to a public event as this is my only copy of the developer 3ds, and if I was caught by a nintendo employee that wouldn't be great :p I came across an interesting format while digging through the lib, it wasn't even mentioned in nintendo's documentation lol so I'm still learning what it does exactly. I'll add my findings to the file format list here, just know it wasn't much yet--Xcution 03:50 27 November 2011
Well thanks for the info on CECLotcheckTool, you gave me enough to get me started on working out on what it does, you should see my findings on my 3DS Development Unit Software page soon. Also WM Test is a wireless test app, more info should also appear on my page soon.--3dsguy
Ah, right. WM Test was for wireless according to lib. Also I updated the format list with 3 formats noted in the compiler, but hidden from documentation. I also found 1 more format which I did not list yet, called OLS. It seems to be something similar to a CIA but I remember seeing it somewhere documented in the lib so I'm checking it out. Also, I've figured out the format of RSF so maybe I'll add that to 3DBrew documentations soon.--Xcution
Xcution, can you upload any files with an undocumented format (mentioned in File Formats) that we can document them successfuly? Maybe we are also able to find out their purpose.--Lazymarek9614 11:29, 27 November 2011 (CET)
Lazymarek9614 unfortunately not all of them. The best I could get you guys would be CFA, NSA, RSF, AXF, BCWAV, and DESC files but not the few I've found in the lib. btw RSF and DESC are both in plain text. I could also make you guys some custom CXI's to see but I'm not sure how useful they would be to anyone. Lib references Common Header Keys also. I have successfully generated my own CXI file (Hello World), can I upload it here? It had to be made with a nintendo linker but I made the file so does it count as "copyrighted" by nintendo? they didn't approve of this work so I don't think so but I'd rather be safe than sorry.--Xcution
I'm not sure about the copyright... Can you upload the other formats first (if you are allowed to) and wait until you're sure about the copyright stuff. Are the common header keys for 3ds test units only or for the public normal 3ds? I think not all formats are useful for us, but the CXI is.--Lazymarek9614 12:06, 27 November 2011 (CET)
Ah. I'll see about those. The Common Header Keys are likely for both retail and dev 3ds because lib allows building for both retail and dev files using the same keys, however I don't know if they are dummy keys like the RSA are. I'll try to get the format BCWAV (3DS Audio Wave files) soon.--Xcution