Difference between revisions of "Talk:3DS Development Unit Software"
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--Matyapiro31 18:15, 18 October 2011 (CEST) | --Matyapiro31 18:15, 18 October 2011 (CEST) | ||
:Ah, OK! Is the flash chip actually encrypted with a console unique key? If not, this could be a plan!--[[User:Lazymarek9614|Lazymarek9614]] 18:42, 18 October 2011 (CEST) | :Ah, OK! Is the flash chip actually encrypted with a console unique key? If not, this could be a plan!--[[User:Lazymarek9614|Lazymarek9614]] 18:42, 18 October 2011 (CEST) | ||
+ | ::But once we can obtain a method to obtain the console unique key, we could have a flash dump from every region of the 3DS as well as a dev 3DS flash dump. And then we could make a custom flash which, which plays all 3DS game regions as well as dev games and has dev programs.--[[User:3dsguy|3dsguy]] 10:13, 19 October 2011 (CEST) |
Revision as of 09:13, 19 October 2011
Thanks, interesting stuff you have written here. --Neimod 19:35, 17 October 2011 (CEST)
If hardwares are same as ordinary 3DS perfectly and then we dump ram ,copy it to our 3DS,
we can use mine as development version. --Matyapiro31 14:24, 18 October 2011 (CEST)
- Dump the RAM? First we have to find out the pinout of it, then we can go ahead!--Lazymarek9614 17:59, 18 October 2011 (CEST)
Sorry,3DS Flash,not RAM. --Matyapiro31 18:15, 18 October 2011 (CEST)
- Ah, OK! Is the flash chip actually encrypted with a console unique key? If not, this could be a plan!--Lazymarek9614 18:42, 18 October 2011 (CEST)
- But once we can obtain a method to obtain the console unique key, we could have a flash dump from every region of the 3DS as well as a dev 3DS flash dump. And then we could make a custom flash which, which plays all 3DS game regions as well as dev games and has dev programs.--3dsguy 10:13, 19 October 2011 (CEST)