Difference between revisions of "FS:Obsoleted 2 0 FormatThisUserSaveData"

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Line 9: Line 9:
 
|-
 
|-
 
| 1
 
| 1
| Unknown
+
| u32 "sizeBlock" (size of savedata in blocks?)
 
|-
 
|-
 
| 2
 
| 2
| Unknown
+
| u32 "countDirectoryEntry"
 
|-
 
|-
 
| 3
 
| 3
| Unknown
+
| u32 "countFileEntry"
 
|-
 
|-
 
| 4
 
| 4
| Unknown
+
| u32 "countDirectoryEntryBucket"
 
|-
 
|-
 
| 5
 
| 5
| Unknown
+
| u32 "countFileEntryBucket"
 
|-
 
|-
 
| 6
 
| 6
| Unknown
+
| bool "isDuplicateAll"
 
|}
 
|}
  
 
=Description=
 
=Description=
 
This clears the SaveData archive for the current game, it probably calls [[FS:FormatSaveData]] with an empty path.
 
This clears the SaveData archive for the current game, it probably calls [[FS:FormatSaveData]] with an empty path.

Revision as of 21:31, 6 June 2015

Request

Index Word Description
0 Header code [0x080F0180]
1 u32 "sizeBlock" (size of savedata in blocks?)
2 u32 "countDirectoryEntry"
3 u32 "countFileEntry"
4 u32 "countDirectoryEntryBucket"
5 u32 "countFileEntryBucket"
6 bool "isDuplicateAll"

Description

This clears the SaveData archive for the current game, it probably calls FS:FormatSaveData with an empty path.