GPU/Shader Instruction Set: Difference between revisions

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m faulty copy-pasting
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|  If condition (see [[#Conditions|below]] for details) is true, then breaks out of LOOP block.
|  If condition (see [[#Conditions|below]] for details) is true, then breaks out of LOOP block.
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|  CALLC
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|  If condition (see [[#Conditions|below]] for details) is true, then jumps to DST and executes instructions until it reaches DST+NUM instructions, else does nothing.
|  If condition (see [[#Conditions|below]] for details) is true, then jumps to DST and executes instructions until it reaches DST+NUM instructions, else does nothing.