NSS:LaunchTitle: Difference between revisions
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=Description= | =Description= | ||
This is a wrapper for [[PMApp:LaunchTitle]]. The [[Mediatypes|mediatype]] is determined by the input titleID. The gamecard mediatype is used when the input titleID is all-zero. The NAND mediatype is used when the input titleID-high is for a CTR system title, otherwise the SD mediatype is used. | This is a wrapper for [[PMApp:LaunchTitle]]. The [[Mediatypes|mediatype]] is determined by the input titleID. The gamecard mediatype is used when the input titleID is all-zero. The NAND mediatype is used when the input titleID-high is for a CTR system title, otherwise the SD mediatype is used. | ||
The proc-launch flags actually used by NS, is the input value with bit0 cleared and bit1 set. | |||
Home Menu only uses this command for launching system modules. | Home Menu only uses this command for launching system modules. | ||
Revision as of 01:29, 27 September 2015
Request
| Index Word | Description |
|---|---|
| 0 | Header code [0x000200C0] |
| 1 | TitleID lower word |
| 2 | TitleID upper word |
| 3 | Process launch flags |
Response
| Index Word | Description |
|---|---|
| 0 | Header code |
| 1 | Result code |
| 2 | Launched process' ProcessId |
Description
This is a wrapper for PMApp:LaunchTitle. The mediatype is determined by the input titleID. The gamecard mediatype is used when the input titleID is all-zero. The NAND mediatype is used when the input titleID-high is for a CTR system title, otherwise the SD mediatype is used.
The proc-launch flags actually used by NS, is the input value with bit0 cleared and bit1 set.
Home Menu only uses this command for launching system modules.