CONFIG9 Registers: Difference between revisions

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* Selecting CTRCARD1 will activate the register space at [[CTRCARD|0x10004000]].
* Selecting CTRCARD1 will activate the register space at [[CTRCARD|0x10004000]].
* Selecting CTRCARD2 will activate the register space at [[CTRCARD|0x10005000]].
* Selecting CTRCARD2 will activate the register space at [[CTRCARD|0x10005000]].
== 0x10010000 ==
NATIVE_FIRM writes value 1 here when a FIRM launch begins.


== REG_UNITINFO ==
== REG_UNITINFO ==
This 8-bit register is value zero for retail, non-zero for dev/debug units.
This 8-bit register is value zero for retail, non-zero for dev/debug units.

Revision as of 20:55, 14 April 2013

Registers

NAME PHYSICAL ADDRESS WIDTH
? 0x10000004 4
REG_CARDCONF 0x1000000C 2
? 0x10000010 1
? 0x10010000 4
REG_UNITINFO 0x10010010 1


REG_CARDCONF

Bit Description
1-0 Gamecard active controller select (0=NTRCARD, 1=?, 2=CTRCARD1, 3=CTRCARD2)
8 ?

Depending on the gamecard controller that has been selected, one of the following gamecard registers will become active:

  • Selecting NTRCARD will activate the register space at 0x10164000.
  • Selecting CTRCARD1 will activate the register space at 0x10004000.
  • Selecting CTRCARD2 will activate the register space at 0x10005000.

0x10010000

NATIVE_FIRM writes value 1 here when a FIRM launch begins.

REG_UNITINFO

This 8-bit register is value zero for retail, non-zero for dev/debug units.