Difference between revisions of "SpotPass"

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| 0x0
 
| 0x0
 
| 0x10
 
| 0x10
| All-zero except the first byte which is 0x80?
+
| ?
 
|-
 
|-
 
| 0x10
 
| 0x10
 
| 0x2
 
| 0x2
| Usually 0x2
+
| ?
 
|-
 
|-
 
| 0x12
 
| 0x12
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|}
 
|}
  
The hash at offset 0x12 hashes the 0x12-byte data at offset 0x0 followed by a zero u16. The RSA signature is signed by Nintendo.
+
When the content payload has an additional RSA signature checked by the application, the first 0x10-bytes are all-zero except the first byte which is 0x80. And the u16 at 0x10 is 0x2 when an additional signature is used. When an additional signature isn't used, the first 0x12-bytes are used to verify the content payload.
 
 
=== Extdata Header ===
 
{| class="wikitable"
 
|-
 
! Offset
 
! Length
 
!
 
|-
 
| 0x0
 
| 0x8
 
| ProgramID
 
|-
 
| 0x8
 
| 0x4
 
| Usually zero?
 
|-
 
| 0xC
 
| 0x4
 
| Magic Number 0x10001
 
|-
 
| 0x10
 
| 0x4
 
| Filesize related?
 
|-
 
| 0x14
 
| 0x4
 
| ?
 
|-
 
| 0x18
 
| 0x4
 
| ?
 
|}
 
  
Following this header is the actual content payload. The data starting at the beginning of this header is written to a cleartext file under the [[extdata]] /boss directory.
+
The hash at offset 0x12 hashes the 0x12-byte data at offset 0x0 followed by a zero u16. The RSA signature is signed by Nintendo. Following this header is the actual content payload, which is written to a cleartext file under the [[extdata]] /boss directory.
  
 
[[Category:Nintendo Software]]
 
[[Category:Nintendo Software]]

Revision as of 01:01, 10 September 2012

SpotPass is a Nintendo 3DS feature that allows the 3DS to automatically download content, notifications, and software when it's in standby mode.(SpotPass may download/upload some content while the 3DS is in "active" mode, but *only* if the currently active app uses SpotPass) SpotPass can upload content as well. Software downloaded with SpotPass is stored on SD card.

SpotPass Internet communications are mostly HTTPS transfers.

In System Settings, you can disable SpotPass automatic title downloading, but it states that important software will still downloaded.(This only disables downloading of free titles via SpotPass)

'nasc.nintendowifi.net' confirmed usages:(not SpotPass related)

  • Friends List applet requires this server to be 'Online' (most likely the reason for regular requests to this server)
  • Required for initialization of eShop, (for first time eShop users). Not required for using eShop after first use.

nppl.c.app.nintendowifi.net is used by SpotPass itself to download various data via HTTPS, including a cleartext xml policylist which is country-code specific. This policylist seems to contain a list of SpotPass tasks for certain titles. This policylist can control whether the specified tasks are processed at all.

Homemenu SpotPass usage

Homemenu uses two domains with HTTPS for SpotPass. SpotPass stores this content in Homemenu's NAND shared extdata.

  • Via the a248.e.akamai.net cache mirror npdl.c.app.nintendowifi.net is accessed. There's 4 "bashoX" files download from here,(where X is 0-3) each of which are downloaded if updated every 24 hours. There's separate files stored on the server for each region and language. These contain the system notifications.
  • The pls.c.shop.nintendowifi.net domain is used for uploading data from the home menu NAND shared extdata, it's unknown what this is used for. This is uploaded every 24 hours.

Automatic System Update Download

With the 2.0.0-2 update, system updates are automatically downloaded via the system.(SpotPass doesn't handle this, some other applet handles this) It only downloads updates, it will not install updates without the user's permission. See this: http://www.nintendo.com/consumer/systems/3ds/en_na/menu_update.jsp

The system downloads/checks for updates every 24 hours. This is identical to the system used for manual system updates: when it's time to check for updates, it will send a system update SOAP request to the server. When there's an update available, it will then do the usual sysupdate procedure like manual sysupdates.

Content Container

All SpotPass content uses this container to encrypt the payload and sign it. The cleartext content is stored in extdata. The format of these headers is big-endian.

BOSS Header

Offset Length
0x0 0x4 Magic Number "boss"
0x4 0x4 Magic Number 0x10001
0x8 0x4 Big-endian filesize
0xC 0x8 u64 release date (UNIX timestamp)
0x14 0x2 Must always be 0x1
0x16 0x2 Padding
0x18 0x2 Content header hash type, always 0x2 for SHA-256
0x1A 0x2 Content header RSA size, always 0x2 for RSA-2048 (X<<7)
0x1C 0xC First 12 bytes of the CTR

Data following the BOSS header is encrypted with AES-CTR. The first 12 bytes of the CTR are from offset 0x1C of the header, while the last word of the CTR in big-endian is 0x1. The CTR from the header is random per file, and an unique random CTR is used each time the content is updated. The cleartext data begins with the content header.

Content Header

Offset Length
0x0 0x10 ?
0x10 0x2 ?
0x12 0x20 SHA-256 hash
0x32 0x100 RSA-2048 signature over the above hash

When the content payload has an additional RSA signature checked by the application, the first 0x10-bytes are all-zero except the first byte which is 0x80. And the u16 at 0x10 is 0x2 when an additional signature is used. When an additional signature isn't used, the first 0x12-bytes are used to verify the content payload.

The hash at offset 0x12 hashes the 0x12-byte data at offset 0x0 followed by a zero u16. The RSA signature is signed by Nintendo. Following this header is the actual content payload, which is written to a cleartext file under the extdata /boss directory.