Difference between revisions of "DLPSRVR:Initialize"

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(Add parameter names from Wii U)
m (Add response table)
 
Line 34: Line 34:
 
| 9
 
| 9
 
| Event handle
 
| Event handle
 +
|}
 +
 +
=Response=
 +
{| class="wikitable" border="1"
 +
|-
 +
!  Index Word
 +
!  Description
 +
|-
 +
| 0
 +
| Header code
 +
|-
 +
| 1
 +
| Result code
 
|}
 
|}
  
 
=Description=
 
=Description=
 
This initializes the DLP server. The DLP child to be used is selected based on the process title ID and the child index given. The high title ID must be "00040001" and the low title ID must be: low_title_id & 0xFF == child_index
 
This initializes the DLP server. The DLP child to be used is selected based on the process title ID and the child index given. The high title ID must be "00040001" and the low title ID must be: low_title_id & 0xFF == child_index

Latest revision as of 11:37, 8 July 2024

Request[edit]

Index Word Description
0 Header code [0x00010183]
1 Sharedmem size.
2 u8 Max number of clients.
3 Process Id
4 u8 Child index
5 Block buffer size? 0x40000
6 Block buffer num? 0x2
7 MoveHandleDescriptor for 2 handles
8 Shared mem handle
9 Event handle

Response[edit]

Index Word Description
0 Header code
1 Result code

Description[edit]

This initializes the DLP server. The DLP child to be used is selected based on the process title ID and the child index given. The high title ID must be "00040001" and the low title ID must be: low_title_id & 0xFF == child_index