Difference between revisions of "SD Filesystem"
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/Nintendo 3DS/<SomeID>/<SomeID>/extdata/00000000 | /Nintendo 3DS/<SomeID>/<SomeID>/extdata/00000000 | ||
+ | 0000033c - Super Streetfighter IV 3D - EUR | ||
0000034d - Samurai Warriors Chronicles - USA | 0000034d - Samurai Warriors Chronicles - USA | ||
0000033b - Ridge Racer 3D - EUR | 0000033b - Ridge Racer 3D - EUR |
Revision as of 20:55, 8 April 2011
The 3DS uses an SD Card for general storage of additional game data and photos taken with the 3DS.
/DCIM - Photos /Nintendo 3DS - Game Data
Additional game data is stored here:
/Nintendo 3DS/<SomeID>/<SomeID>/extdata/00000000
0000033c - Super Streetfighter IV 3D - EUR 0000034d - Samurai Warriors Chronicles - USA 0000033b - Ridge Racer 3D - EUR 00000358 - Ridge Racer 3D - USA 0000022d - Face Raiders - EUR 00000227 - Mii Plaza - EUR 0000020d - 顔シューティング - JPN 00000207 - すれちがいMii広場 - JPN
All "extra data" under extdata is encrypted. Although these files use 0xFF blocks similar to EEPROM saves, extdata can't be decrypted with the xorpad fail like EEPROM saves. All "extra data" files can't be copied to other 3DS SD cards, they are locked to the console.
"Private" data is stored here:
/Nintendo 3DS/Private/<Title ID Low>/ 00020500 - Nintendo 3DS Sound 00020400 - Nintendo 3DS Camera
"Private" data for 3DS Sound/Camera are cleartext. Under the camera priv dir is phtcache.bin, this seems to list the pictures on SD card? Under the sound priv dir is: voice/XX/*.m4a. Where XX is 01-10, with sound saved as .m4a.