Difference between revisions of "User:3dsguy"
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I said of course, and gave some details. Then, to my surprise, someone responded to that yesterday, emailing me 3 apps to test. This person on the other hand does know how to compile apps in the .cia format and appeared to have access to the DSi SDK from what i gathered from the email. I can tell you that they did not work once installed from the .cia file, but they did install which I was impressed about. But like I said before I'm waiting on a reply on whether I can distribute the .cia files he/she sent me.--[[User:3dsguy|3dsguy]] 22:37, 1 November 2011 (CET) | I said of course, and gave some details. Then, to my surprise, someone responded to that yesterday, emailing me 3 apps to test. This person on the other hand does know how to compile apps in the .cia format and appeared to have access to the DSi SDK from what i gathered from the email. I can tell you that they did not work once installed from the .cia file, but they did install which I was impressed about. But like I said before I'm waiting on a reply on whether I can distribute the .cia files he/she sent me.--[[User:3dsguy|3dsguy]] 22:37, 1 November 2011 (CET) | ||
:This is the problem many people seem to have with the test units. From what I can tell, the only way to actually run some unsigned application (not created by Nintendo) is by programming it on a development flashcard. --[[User:Neimod|Neimod]] 01:11, 2 November 2011 (CET) | :This is the problem many people seem to have with the test units. From what I can tell, the only way to actually run some unsigned application (not created by Nintendo) is by programming it on a development flashcard. --[[User:Neimod|Neimod]] 01:11, 2 November 2011 (CET) | ||
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Revision as of 13:09, 2 November 2011
Hi its me. Hello :)
I have a 3DS Test Unit, which is capable of installing 3DS/DSi applications compiled in the .cia format from an SD card. So while a way to install applications you create yourself, for normal 3DSs is not possible (i.e. homebrew for 3DS is not yet possible), I am willing to test them for you. If you do make any applications you want me to test, send them in an email with a description of what the application is suppose to do and any instructions. And if you want I can send screenshots and feedback (as detailed as I can) I make about the applications you or others may send. You can send them to "devguy@hotmail.com.au".
Please can you post a link to an uploaded example CIA fie?-Lazymarek9614 13:30, 1 November 2011 (CET)
Do you mean one, that someone has sent me? As I do not have any of my own. By the way I will only post links to .cia files if the sender gives me permission.(I have sent an email asking for permission about 5 minutes ago, so I will or will not give a link depending on their response)--3dsguy 14:21, 1 November 2011 (CET)
Yes, that's exactly what I mean. Is there actually a way that I can create CIA files too?--Lazymarek9614 15:54, 1 November 2011 (CET)
I do not know a way of creating .CIA files. its just that Jl12 asked me as part of a set of questions on my talk page:
- "Would you be willing to run pre-compiled apps imported through your dev menu on your test unit? [and if so do you have an email to send them to]"
I said of course, and gave some details. Then, to my surprise, someone responded to that yesterday, emailing me 3 apps to test. This person on the other hand does know how to compile apps in the .cia format and appeared to have access to the DSi SDK from what i gathered from the email. I can tell you that they did not work once installed from the .cia file, but they did install which I was impressed about. But like I said before I'm waiting on a reply on whether I can distribute the .cia files he/she sent me.--3dsguy 22:37, 1 November 2011 (CET)
- This is the problem many people seem to have with the test units. From what I can tell, the only way to actually run some unsigned application (not created by Nintendo) is by programming it on a development flashcard. --Neimod 01:11, 2 November 2011 (CET)