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113 bytes added ,  04:00, 22 September 2015
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| GSP module does not validate addresses given to the GPU. This allows a user-mode application/applet to read/write to a large part of physical FCRAM using GPU DMA. From this, you can overwrite the .text segment of the application you're running under, and gain real code-execution from a ROP-chain. Normally applets' .text([[Home Menu]], [[Internet Browser]], etc) is located beyond the area accessible by the GPU, except for [[RO_Services|CROs]] used by applets([[Internet Browser]] for example).
 
| GSP module does not validate addresses given to the GPU. This allows a user-mode application/applet to read/write to a large part of physical FCRAM using GPU DMA. From this, you can overwrite the .text segment of the application you're running under, and gain real code-execution from a ROP-chain. Normally applets' .text([[Home Menu]], [[Internet Browser]], etc) is located beyond the area accessible by the GPU, except for [[RO_Services|CROs]] used by applets([[Internet Browser]] for example).
   −
FCRAM is gpu-accessible up to physaddr 0x26400000 on Old3DS, and 0x2DC00000 on New3DS.
+
FCRAM is gpu-accessible up to physaddr 0x26800000 on Old3DS, and 0x2DC00000 on New3DS. This is BASE_memregion_start(aka SYSTEM_memregion_end)-0x400000 with the default memory-layout on Old3DS/New3DS.
 
| User-mode code execution.
 
| User-mode code execution.
 
| None
 
| None

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