Difference between revisions of "CfgS:SetConfigInfoBlk4"
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(Pitfall: the parameter order is different from GetConfigInfoBlk) |
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(One intermediate revision by one other user not shown) | |||
Line 6: | Line 6: | ||
|- | |- | ||
| 0 | | 0 | ||
− | | Header code [0x04020082] | + | | Header code [0x04020082] ("cfg:i": 0x04020082 / 0x08020082) |
|- | |- | ||
| 1 | | 1 | ||
− | | | + | | BlkID |
|- | |- | ||
| 2 | | 2 | ||
− | | | + | | Size |
|- | |- | ||
| 3 | | 3 |
Latest revision as of 11:00, 12 June 2016
Request[edit]
Index Word | Description |
---|---|
0 | Header code [0x04020082] ("cfg:i": 0x04020082 / 0x08020082) |
1 | BlkID |
2 | Size |
3 | (Size<<4) | 10 |
4 | Input data pointer |
Response[edit]
Index Word | Description |
---|---|
0 | Header code |
1 | Result code |
Description[edit]
This writes data to the Cfg savegame buffer in memory, the specified block must have flags bitmask 0x4 set. The above input size field must match the size field for the corresponding block entry. This only writes to the buffer in memory, the NAND savegame is not updated.