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67 bytes added ,  19:11, 28 July 2014
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Line 5: Line 5:  
|-
 
|-
 
!  Command Header
 
!  Command Header
 +
!  Available since system version
 
!  Description
 
!  Description
 
|-
 
|-
 
| 0x00010082
 
| 0x00010082
 +
|
 
| [[CfgS:GetConfigInfoBlk2|GetConfigInfoBlk2]]
 
| [[CfgS:GetConfigInfoBlk2|GetConfigInfoBlk2]]
 
|-
 
|-
 
| 0x00020000
 
| 0x00020000
 +
|
 
| [[Cfg:SecureInfoGetRegion|SecureInfoGetRegion]]
 
| [[Cfg:SecureInfoGetRegion|SecureInfoGetRegion]]
 
|-
 
|-
 
| 0x00030000
 
| 0x00030000
 +
|
 
| [[Cfg:GenHashConsoleUnique|GenHashConsoleUnique]]
 
| [[Cfg:GenHashConsoleUnique|GenHashConsoleUnique]]
 
|-
 
|-
 
| 0x00040000
 
| 0x00040000
 +
|
 
| [[Cfg:GetRegionCanadaUSA|GetRegionCanadaUSA]]
 
| [[Cfg:GetRegionCanadaUSA|GetRegionCanadaUSA]]
 
|-
 
|-
 
| 0x00050000
 
| 0x00050000
 +
| [[5.0.0-11]]
 
| [[Cfg:GetSystemModel|GetSystemModel]]
 
| [[Cfg:GetSystemModel|GetSystemModel]]
 
|-
 
|-
 
| 0x00060000
 
| 0x00060000
 +
|
 
| [[Cfg:GetModelNintendo2DS|GetModelNintendo2DS]]
 
| [[Cfg:GetModelNintendo2DS|GetModelNintendo2DS]]
 
|-
 
|-
 
| 0x00070040
 
| 0x00070040
 +
|
 
| (u8 val) This writes the input u8 to the first byte in the config-block for blkID [[Config_Savegame|0x00160000]].
 
| (u8 val) This writes the input u8 to the first byte in the config-block for blkID [[Config_Savegame|0x00160000]].
 
|}
 
|}

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