*0x1E6000-0x22C500 -- top screen framebuffer 0(240x400x3)
+
*0x1E6000-0x22C500 -- top screen 3D left framebuffer 0(240x400x3) (The "3D right first-framebuf" addr stored in the LCD register is set to this, when the 3D is set to "off")
−
*0x22C800-0x272D00 -- top screen framebuffer 1(240x400x3)
+
*0x22C800-0x272D00 -- top screen 3D left framebuffer 1(240x400x3)
−
*0x273000-0x2B9500 -- top screen framebuffer 2(240x400x3)
+
*0x273000-0x2B9500 -- top screen 3D right framebuffer 0(240x400x3)
−
*0x2B9800-0x2FFD00 -- top screen framebuffer 3(240x400x3)
+
*0x2B9800-0x2FFD00 -- top screen 3D right framebuffer 1(240x400x3)