Difference between revisions of "CGFX"
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(Created page with "CGFX is a container format used to store graphics resources. It can contain 3D models, textures and animation data. == CMDL Header == {| class="wikitable" |- ! Offset ! Length ...") |
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Revision as of 20:47, 9 February 2014
CGFX is a container format used to store graphics resources. It can contain 3D models, textures and animation data.
CMDL Header
Offset | Length | Description |
---|---|---|
0x0 | 0x4 | Magic "CMDL" |
0x8 | 0x4 | CMDL section size |
0x28 | 0x4 | Offset (self-relative) to first DICT |
0x2C | 0xC | Global scale vector (3 floats : x, y, z) |
0xB0 | 0x4 | N/2, where N is the number of entries in SOBJ list |
0xB4 | 0x4 | Offset (self-relative) to SOBJ list |
0xB4+[0xB4] | 0x4*N*2 | SOBJ list; each word is an offset (self-relative) to an SOBJ structure |
CMDL is used to describe a 3D model. A CMDL section refers to outside data; it can not be considered separately from the rest of the CGFX file.