Difference between revisions of "Extdata"
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| 0000008f | | 0000008f | ||
| 00000098 | | 00000098 | ||
− | | | + | | [[Home Menu]] extdata, this contains home-menu savedata and cached icons for applications. |
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| 00000217 | | 00000217 | ||
| 00000227 | | 00000227 | ||
− | | Mii Maker, contains an ExBanner | + | | [[Mii Maker]], contains an ExBanner |
| [https://dl.dropbox.com/u/20520664/extdata00000217.zip cleartext] | | [https://dl.dropbox.com/u/20520664/extdata00000217.zip cleartext] | ||
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| 00000219 | | 00000219 | ||
| 00000229 | | 00000229 | ||
− | | eShop | + | | [[eShop]] |
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Revision as of 11:21, 21 September 2013
This page describes the format and encryption of extdata, "extra data" stored on SD card and NAND. At:
- nand/data/<ID>/extdata/<ExtdataID-High>
- sdmc/Nintendo 3DS/<ID0>/<ID1>/extdata/<ExtdataID-High>
(ExtdataID-High is always 00000000 for SD, and always 00048000 for NAND) Some titles can have Quota.dat stored in these directories. The directory-name for these directories is the ExtdataID-Low. Then there's a sub-directory 00000000, which contains the actual extdata. Size and number of files in this dir varies per title. NAND stores the shared extdata and is structured exactly the same way, see Flash Filesystem.
Extdata image 00000001 contains a VSXE partition for the FST, the actual file data is stored in the subsequent extdata images.
Regular apps can only mount SD extdata using the same extdataID which is stored in the CXI exheader. Therefore, regular apps which have the exheader extdataID set to zero can't use extdata. This restriction doesn't apply for shared extdata with extdataID high bitmask 0x48000 stored on NAND. System apps with a certain access right can mount arbitrary extdata. All NAND extdata is shared extdata, while all SD extdata is normal extdata. Thus, normal extdata doesn't exist on NAND, and shared extdata doesn't exist on SD. The extdataID high excluding that bitmask is always zero for shared extdata.
Encryption
These files are encrypted with AES-CTR, the keyslot is initialized by movable.sed. The same keyslot is used for the NAND/SD extdata MAC. The NAND extdata images are stored in cleartext. The WCHAR LowPath "/extdata/<ExtdataIDHigh>/<ExtdataIDLow>/<PathToImage>" text path is hashed with SHA-256, including the WCHAR null-terminator. A separate hash is used for Quota.dat. The base CTR seems to be then generated by XORing the calculated hash: CTRword[i] = Hashword[i] ^ Hashword[4+i].
The base CTR is fixed therefore the CTR never changes after each write. Thus it is possible to obtain some cleartext by XORing one file(like newly created extdata) with a newer file, where the newer file overwrote zeros in the original file with non-zero data.
Format
Extdata uses dual 'partitions' of IVFC hash trees to store data. The order of data in Extdata is as follows:
- AES MAC
- DIFF Header
- Secondary DIFI Partition descriptor
- Primary DIFI Partition descriptor
- Secondary Partition IVFC Hash Tree
- Primary Partition IVFC Hash Tree
- DATA Partition (If applicable)
Only one Partition is active at a given time, this is determined by the DIFF header. Normally the 'data' contained in extdata is stored at level4 of the IVFC hash tree, and hence there are two versions of the 'data' stored in the Extdata image (although only one is 'active'). However if DIFI flags[0] is set, this indicates it is a DATA partition and the 'data' is stored outside the IVFC hash tree, at a relative offset defined by the DIFI partition (in this case there will be only one version of the 'data' stored in the Extdata image).
Chain Of Trust
The chain of trust in extdata is as follows:
- MAC verifies DIFF Header
- DIFF Selects and verifies via Active DIFI partition descriptor
- Active DIFI partition descriptor points to the location of active IVFC tree (and data if applicable), and provides the hash blob to verify Level 1 of the IVFC hash tree
- Each IVFC level verifies the next level, until Level 4(data).
Filesystem
Title extdata contains a series of extdata images which comprise an independent file system. The first image (00000001) contains the VSXE (FST) partition, and subsequent images each containing a single file. Other extdata images, such as Quota.dat and database extdata, exist independent of a FS.
VSXE
Start | Length | Description |
---|---|---|
0x0 | 4 | Database Magic ("VSXE") |
0x4 | 4 | Magic Number (0x30000) |
0x8 | 8 | Data Table Offset |
0x10 | 8 | File Size, divided by the value at 0x18 |
0x18 | 8 | Usually 0x1000 |
0x20 | 8 | Unknown |
0x28 | 4 | 'Action' made on most recently mounted Extdata image |
0x2C | 4 | Unknown |
0x30 | 4 | ID of most recently mounted Extdata image |
0x34 | 4 | Unknown |
0x38 | 0x100 | Mount path, from most recently mounted Extdata image |
Data Table:
Start | Length | Description |
---|---|---|
0x0 | 0x38 | Unknown |
0x38 | 8 | Folder Table Offset |
Folder Table
Header:
Start | Length | Description |
---|---|---|
0x0 | 0x4 | Equivalent to the Used Folder Entries + 1 |
0x4 | 4 | Equivalent to the Maximum Folder Entries + 1 |
0x8 | 0x20 | Unused |
Folder Entry:
Start | Length | Description |
---|---|---|
0x0 | 0x4 | Parent Folder Index |
0x4 | 0x10 | Folder Name |
0x14 | 0x4 | Unknown |
0x18 | 0x4 | Last Folder Index Entry |
0x1C | 0x4 | Last File Index Entry |
0x20 | 0x4 | Unknown |
0x2C | 0x4 | Unknown |
- The folder id/index for the current entry is related to it's position in the Folder table. The folder table is accessed like an array of 0x28 byte chunks, with the header consuming index = 0, root directory at index = 1, and the subsequent folder entries following.
File Table
The location of the File table is calculated by aligning the end offset of the folder table to 0x1000 bytes.
Header:
Start | Length | Description |
---|---|---|
0x0 | 0x4 | Equivalent to the Used File Entries + 1 |
0x4 | 4 | Equivalent to the Maximum File Entries + 1 |
0x8 | 0x28 | Unused |
Folder Entry:
Start | Length | Description |
---|---|---|
0x0 | 0x4 | Parent Folder Index |
0x4 | 0x10 | File Name |
0x14 | 0x4 | Unknown |
0x18 | 0x4 | Unknown |
0x1C | 0x4 | Unknown |
0x20 | 0x8 | Unique Extdata ID |
0x28 | 0x4 | Unknown |
0x2C | 0x4 | Unknown |
- The file id/index for the current entry is related to it's position in the File Table, much like the folder entries in the Folder Table. The file table is accessed like an array of 0x30 byte chunks, with the header consuming index = 0, and the subsequent file entries following. The relationship between the index value of the file entry, and the actual file name of the extdata image that contains it it = index+1. For instance icon (the only file in every extdata), comes right after the header, with an index value of '1', and the icon is stored in extdata image '00000002'.
- The Unique Extdata ID, is the same value found in the DIFF header of the referenced extdata image for that file. The value changes most times the file in question is modified. When mounting an extdata image in the VSXE filesystem, if the file's extdata image doesn't have the expected Unique Extdata ID, it won't be mounted.
VSXE Filesystem structure
When extdata is created, these are *always* created regardless of whether the title actually uses them.
- /icon This file contains the extdata icon displayed in data management. This icon can only be written to by titles when creating extdata, titles would have to recreate extdata to change the icon. This file can't be read directly, instead it is read via FS:ReadExtSaveDataIcon.
- /user/ Contains the title's actual extdata files.
- /boss/ Can contain SpotPass content. SpotPass content can only be downloaded to this /boss directory.
User extdata and SpotPass extdata use separate mount points at /user and /boss. Therefore one mount can't access the other directory, and also can't access /icon.(The title's SpotPass extdata can be mounted by the title itself, if it uses SpotPass)
Other optional but notable directories include:
- /user/ExBanner This directory can optionally store extended banners. When this is available, this banner is displayed instead of the CXI ExeFS banner. COMMON.bin stores the common exbanner, while <regionlang_code>.bin stores an optional separate region/language specific banner.(regionlang_code can be "JPN_JP", "USA_EN", etc)
Extdata without an independent FS
Quota.dat
- This is contained in the Quota.dat extdata image.
Start | Length | Description |
---|---|---|
0x0 | 4 | Magic ("QUOT") |
0x4 | 4 | Magic Number (0x30000) |
0x8 | 8 | Unknown |
0x10 | 0x38 | Unknown |
It's unknown what this is used for.
Database Extdata
See here.
SD Extdata
Usually the ExtdataID low is in the format '00<Unique ID>'
JPN ExtdataID | USA ExtdataID | EUR ExtdataID | Description | Extdata images |
---|---|---|---|---|
00000082 | 0000008f | 00000098 | Home Menu extdata, this contains home-menu savedata and cached icons for applications. | |
00000200 | 00000210 | 00000220 | System Settings extdata added with 2.0.0-2. | |
00000207 | 00000217 | 00000227 | Mii Maker, contains an ExBanner | cleartext |
00000208 | 00000217 | 00000228 | Streetpass Mii Plaza | 11 mb big! |
00000209 | 00000219 | 00000229 | eShop | |
0000020d | 0000021d | 0000022d | Face Raiders, likely contains an ExBanner | |
0000020b | 0000021b | 0000022b | Nintendo Zone | |
? | 000004aa | 000004ab | Nintendo Video Extra Data
This is where the video files are stored, and includes the thumbnail, the description, and possibly some checksum info in each video file stored in the extdata images. There are always 9 files within the subdirectory "00000000" of this folder, even without any videos downloaded. The files are "00000001" - "00000009", and "00000003" - "00000008" have the same filesize of 50.7 MB. It is possible to restore the older videos by overwriting all the files within this directory. Provided of course you have made a backup of the files before hand, by copying all the files within this directory to your computer. As far I'm aware its not possible to mix and match the files in order to get certain videos in one grouping, ie. having all 3 Zelda orchestral recordings in one group of 4 Nintendo videos. |
|
? | 00000308 | 00000307 | Mario Kart 7 | |
0000030b | 0000030d | 0000030c | Nintendogs + Cats | |
? | 00000326 | 00000326 | Pokédex 3D | |
00000305 | 0000032d | 0000033c | Super Street Fighter IV 3D | |
00000328 | 00000358 | 0000033b | Ridge Racer 3D | |
? | 0000034d | 00000402 | Samurai Warriors Chronicles | |
? | 0000034f | 0000038a | Dead or Alive Dimensions | |
00000481 | N/A | N/A | Monster Hunter Tri G (Download-Quests) | |
? | ? | 00000a86 | Professor Layton and the Miracle Mask | |
? | ? | 00000c24 | Denpa men | |
00000c73 | 00000c73 | 00000c73 | Save Data Transfer Tool | |
? | ? | 00000d9a | Donkey Kong Country Returns 3d Trailer |
ExtdataID | Description |
---|---|
0xf0000001 | NAND JPEG/MPO files and phtcache.bin from the camera application are stored here. This also contains UploadData.dat. |
0xf0000002 | NAND M4A files from the sound application are stored here |
0xf0000009 | ? |
0xf000000b | Contains idb.dat, idbt.dat, gamecoin.dat, ubll.lst, CFL_DB.dat, and CFL_OldDB.dat. These files contain cleartext Miis and some data relating (including cached ICN data) to Play/Usage Records. |
0xf000000c | Contains bashotorya.dat and bashotorya2.dat. |
0xf000000d | ? |
Tools
- extdata_tool - Extract/verifies standalone extdata images and title extdata FS.