Difference between revisions of "Talk:NCSD"
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The ExHeader Sha-256 hash and ExHeader Size for the NCSD header is always zero, why?--[[User:3dsguy|3dsguy]] 07:33, 28 July 2012 (CEST) | The ExHeader Sha-256 hash and ExHeader Size for the NCSD header is always zero, why?--[[User:3dsguy|3dsguy]] 07:33, 28 July 2012 (CEST) | ||
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Old version: | Old version: | ||
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| 0x320 | | 0x320 | ||
| 8 | | 8 | ||
− | | [[ | + | | [[CVer]] Title ID (Only Present in retail .CCI) |
|- | |- | ||
| 0x328 | | 0x328 | ||
| 8 | | 8 | ||
− | | [[ | + | | [[CVer]] Title Version (Only Present in retail .CCI) |
|} | |} | ||
− | + | This CVer titleID/title-version is from the CVer [[CIA]] stored in the [[System Update CFA]]. With newer NATIVE_FIRM versions the system reads this 0x200-byte block from offset 0x200 in the NCSD image, however the CVer fields are not used. | |
:Old Version? Is this not present in new retail game dumps?--[[User:3dsguy|3dsguy]] 03:48, 29 July 2012 (CEST) | :Old Version? Is this not present in new retail game dumps?--[[User:3dsguy|3dsguy]] 03:48, 29 July 2012 (CEST) |
Latest revision as of 03:58, 28 June 2013
The ExHeader Sha-256 hash and ExHeader Size for the NCSD header is always zero, why?--3dsguy 07:33, 28 July 2012 (CEST)
Old version:
Offset | Size | Description |
---|---|---|
0x200 | 4 | Always 0xFFFFFFFF |
0x204 | 252 | Padding? |
0x300 | 4 | Used ROM size in bytes |
0x304 | 28 | Padding |
0x320 | 8 | CVer Title ID (Only Present in retail .CCI) |
0x328 | 8 | CVer Title Version (Only Present in retail .CCI) |
This CVer titleID/title-version is from the CVer CIA stored in the System Update CFA. With newer NATIVE_FIRM versions the system reads this 0x200-byte block from offset 0x200 in the NCSD image, however the CVer fields are not used.
- Old Version? Is this not present in new retail game dumps?--3dsguy 03:48, 29 July 2012 (CEST)