Difference between revisions of "SD Savedata Backups"

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(Added complete blacklist)
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Line 13: Line 13:
 
  └───XXX
 
  └───XXX
 
     └───<Application TitleID>
 
     └───<Application TitleID>
          └───00000000.sav
 
 
   
 
   
 
* '''XXX''' - A three digit hexadecimal number representing the slot number i.e. (000-01d).
 
* '''XXX''' - A three digit hexadecimal number representing the slot number i.e. (000-01d).
* '''<Application TitleID>''' - The application's full TitleID.
+
* '''<Application TitleID>''' - The application's full TitleID. This directory contains a verbatim backup of files in the title's "data" directory(where the save file is located).
* '''00000000.sav''' - A verbatim copy of the application's savedata at time of backup.
 
  
There can only be one savedata per slot, and details about the backed up savedata are stored by the system and hence cannot manually be created.
+
There can only be one savedata per slot, and details about the slots are stored in [[Extdata|System Settings's Extdata]] and hence cannot manually be created.
  
 
== Exclusions ==
 
== Exclusions ==

Revision as of 08:24, 19 June 2013

Overview

Introduced in 6.0.0-11, users are able to backup savedata for titles installed to SDMC, to a maximum of 30 'slots'. Users can backup savedata while in the Home Menu, available as an option when selecting an application. In System Settings, user are able to backup, restore and delete savedata backups. There are however exclusions, see Exclusions.


Backups

Savedata backups are located in the directory:

sdmc:/Nintendo 3DS/<ID0>/<ID1>/backups

The savedata backup directory structure(this structure is repeated for every slot):

backups
└───XXX
    └───<Application TitleID>

  • XXX - A three digit hexadecimal number representing the slot number i.e. (000-01d).
  • <Application TitleID> - The application's full TitleID. This directory contains a verbatim backup of files in the title's "data" directory(where the save file is located).

There can only be one savedata per slot, and details about the slots are stored in System Settings's Extdata and hence cannot manually be created.

Exclusions

Some titles are not allowed to have their saves backed up. This is enforced by the ctr_backup_black_list file in the NS CFA, which contains a list of blacklisted Unique-IDs:

Regular 3DS Titles

JPN UniqueID USA UniqueID EUR UniqueID Title Name
? 000ba8 000ba9 Pokemon Mystery Dungeon
? 000465 0004b3 Cubic Ninja
000481 000ae4 000b1d Monster Hunter 3G
? 00048d ? Reel Fishing 3D Paradise
? 00066c 00066d Pokemon Rumble Blast
? ? 000933 Freakyforms Deluxe
? 000ae1 ? Pokemon Dream Radar
0009f6 ? ? Senran Kagura Burst: Guren no Shoujotachi
000a4d ? ? Sengoku Musou Chronicle 2nd

Virtual Console Titles

JPN UniqueID USA UniqueID EUR UniqueID Title Name
000748 000749 00074a F-Zero: Maximum Velocity
00074b 00074c 00074d Mario Kart Super Circuit
00074e 00074f 000750 Wario Land 4
000751 000752 000753 Yoshi's Island: Super Mario Advance 3
000755 000756 000757 Metroid Fusion
000758 000759 00075a WarioWare Inc: Mega Microgame
00075b 00075c 00075d Kirby & The Amazing Mirror
000766 000767 000768 Mario vs Donkey Kong
000769 00076a 00076b Fire Emblem: The Sacred Stones
00076c 00076d 00076e The Legend of Zelda: The Minish Cap

Unsorted

UniqueID Title Name
000321 ?
000343 ?
000395 ?
000496 ?
0004d7 ?
000528 ?
00055d ?
00055e ?
0005dc ?
0005f6 ?
00065e ?
0006a2 ?
0006d2 ?
00072a ?
000732 ?
000775 ?
0007fc ?
000862 ?
000863 ?
000864 ?
000865 ?
0008c3 ?
0008c4 ?
0008c5 ?
0008c8 ?
0008c9 ?
0008e3 ?
0008fa ?
000913 ?
000950 ?
0009aa ?
0009d6 ?
0009fa ?
000a27 ?
000b4a ?
000bae ?
000c34 ?
000c6f ?
000c71 ?
000c72 ?
000c9e ?
000cc5 ?
000cc6 ?
000cfd ?
000d10 ?
000d2e ?
000d4a ?
000e68 ?
000edc ?