Difference between revisions of "Cfg:GenHashConsoleUnique"
Jump to navigation
Jump to search
(Created page with "=Request= {| class="wikitable" border="1" |- ! Index Word ! Description |- | 0 | Header code [0x0003....] |- | 1 | 20bit application ID salt |} =Response= {| class="wikitable"...") |
|||
Line 32: | Line 32: | ||
=Description= | =Description= | ||
− | The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from | + | The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from [[Config_Savegame|config]] blkID 0x90001, which is generated from the console-unique FriendCodeSeed. |
Revision as of 01:47, 4 April 2013
Request
Index Word | Description |
---|---|
0 | Header code [0x0003....] |
1 | 20bit application ID salt |
Response
Index Word | Description |
---|---|
0 | Header code |
1 | Result code |
2 | Hash/"ID" lower word |
3 | Hash/"ID" upper word |
Description
The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from config blkID 0x90001, which is generated from the console-unique FriendCodeSeed.