Difference between revisions of "Cfg:GenHashConsoleUnique"

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(Created page with "=Request= {| class="wikitable" border="1" |- ! Index Word ! Description |- | 0 | Header code [0x0003....] |- | 1 | 20bit application ID salt |} =Response= {| class="wikitable"...")
 
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=Description=
 
=Description=
The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from a ConfigInfoBlk, which is generated from the console-unique FriendCodeSeed.
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The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from [[Config_Savegame|config]] blkID 0x90001, which is generated from the console-unique FriendCodeSeed.

Revision as of 02:47, 4 April 2013

Request

Index Word Description
0 Header code [0x0003....]
1 20bit application ID salt

Response

Index Word Description
0 Header code
1 Result code
2 Hash/"ID" lower word
3 Hash/"ID" upper word

Description

The output hash/"ID" is the the last two words of a SHA-256 hash. This hashes an u64 console-unique field followed by the u32 appID salt. The console-unique field is loaded internally from config blkID 0x90001, which is generated from the console-unique FriendCodeSeed.