Difference between revisions of "GPU/GL Arrays"
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− | Size is 1-4. | + | Size is 1-4. Using GL_FLOAT with a texture coordinates array causes the GPU to hang? |
=== Parameter structure for CmdID 0x801F02BB === | === Parameter structure for CmdID 0x801F02BB === |
Revision as of 22:06, 4 March 2013
This page describes the GPU commands used for OpenGL arrays.
Command Sets
glDrawElements()
Command Index | CommandID | Parameter | Description |
---|---|---|---|
0 | 0x00020229 | u32, val<<8. | Unknown, val is 0 or 1. |
1-2 | 0x00020253 | Same as CmdID 0x00020229. | Unknown |
3 | 0x0002025E | u32, val<<8. | This sets the GL rendering mode. |
4 | 0x0004025E | Value 0 | ? |
5 | 0x000F025F | Value 1 | ? |
6 | 0x00010253 | Value 0 | ? |
7 | 0x000F0227 | u32 | This specifies the indices data-type, and the indices array address. |
8 | 0x000F0228 | u32 | This specifies the number of elements in the array to use for rendering. |
9 | 0x00010245 | Value 0 | ? |
10 | 0x000F022F | Value 1 | ? |
11 | 0x00010245 | Value 1 | ? |
12 | 0x000F0231 | Value 1 | ? |
13 | 0x000F0111 | Value 1 | ? |
14 | 0x00020229 | Value 0 | ? |
15 | 0x00020253 | Value 0 | ? |
16 | 0x0002025E | Value 0 | ? |
17 | 0x000C02BA | Value 0x7FFF0000 | ? |
CmdID 0x826F0200
Command Index | CommandID | Parameter | Description |
---|---|---|---|
0 | 0x826F0200 | This sets the addresses for the GL arrays. | |
1 | 0x801F02BB | ? | |
2 | 0x803F0232 | Unknown, this command is used multiple times for specifying each parameter-buffer entry. |
GL mode values for CmdID 0x0002025E
Value | Description |
---|---|
0 | ? |
1 | GL_TRIANGLE_STRIP |
2 | GL_TRIANGLE_FAN |
3 | GL_TRIANGLES |
4 | Unknown, this seems to have the same effect as value 0. |
Parameter value format for CmdID 0x000F0227
Bit | Description |
---|---|
30-0 | Indices array address, relative to VRAM physical address 0x18000000. Thus, when this relative address is 0x08XXXXXX, the array is located in FCRAM. |
31 | 0 = indices data-type GL_UNSIGNED_BYTE, 1 = GL_UNSIGNED_SHORT. |
Parameter structure for CmdID 0x826F0200
Index Word | Description |
---|---|
0x0 | Base physical address >> 3, normally located in VRAM. |
0x1 | Every 4 bits is used for specifying the array data-type and size for each entry. |
0x2 | Value is: (0xF0000000 + (val<<28)) | (((0xFF<<totalentries) & 0xFF)<<16). |
0x3-0x26 | 12 entries, each entry is 3 words. |
These parameters and the entries' parameters are set by gl*Pointer().
Entry structure
Index Word | Description |
---|---|
0 | Physical address, relative to the base address. |
1 | Entry index |
2 | Value is: 0x10000000 | (arraytype<<16). |
When the entry is unused, the entry data is all-zero.
Entry array types
Type | Description |
---|---|
0x2 | ? |
0x3 | Normals array |
0x4 | Texture coordinates array |
0xC | Vertex array |
0x10 | Color array |
Array data-type/size values
Value | GL type |
---|---|
0x0 + ((size-1)*4) | GL_BYTE |
0x1 + ((size-1)*4) | GL_UNSIGNED_BYTE |
0x2 + ((size-1)*4) | GL_UNSIGNED_SHORT/GL_SHORT |
0x3 + ((size-1)*4) | GL_FLOAT |
Size is 1-4. Using GL_FLOAT with a texture coordinates array causes the GPU to hang?
Parameter structure for CmdID 0x801F02BB
Index Word | Description |
---|---|
0-1 | u64, every 4-bits is a value from some array. |
Parameter structure for CmdID 0x803F0232
Index Word | Description |
---|---|
0 | Entry index + total CmdID 0x826F0200 parameter-buffer entries. |
1 | ? |
2 | ? |
3 | ? |
Each parameter buffer for CmdID 0x803F0232 is an entry loaded from an array.