Line 90: |
Line 90: |
| |- | | |- |
| | CTR-NOR0 | | | CTR-NOR0 |
− | | Gamecard Savegame | + | | Gamecard Savegames |
| + | |- |
| + | | CTR-SAV0 |
| + | | Savegames |
| + | |- |
| + | | CTR-SIGN |
| + | | ? |
| + | |- |
| + | | CTR-9DB0 |
| + | | ? |
| |} | | |} |
| | | |
Line 132: |
Line 141: |
| |} | | |} |
| | | |
− | ==== Gamecard Savegame SHA256 Blocks ==== | + | ==== CTR-NOR0 SHA256 Blocks ==== |
| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
Line 144: |
Line 153: |
| | DISA header | | | DISA header |
| |} | | |} |
| + | |
| + | ==== CTR-SAV0 SHA256 Blocks ==== |
| + | {| class="wikitable" |
| + | |- |
| + | ! Block Size |
| + | ! Description |
| + | |- |
| + | | 0x8 |
| + | | Savegame type |
| + | |- |
| + | | |
| + | | Input data, for gamecard savegames this is the output SHA-256 hash from CTR-NOR0. |
| + | |} |
| + | |
| + | For gamecard savegames the output hash from this is used with the MAC. This save-type is also used for SD savegames, however it's unknown what input data is used for SD savegames. |
| | | |
| === Partitions === | | === Partitions === |