Difference between revisions of "NCSD"
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There are two known specialisations of the NCSD container format. The CTR Cart Image (CCI) format and the CTR System Update (CSU). CCI is the format of retail game ROM dumps. CSU is used with developer system updates and tools | There are two known specialisations of the NCSD container format. The CTR Cart Image (CCI) format and the CTR System Update (CSU). CCI is the format of retail game ROM dumps. CSU is used with developer system updates and tools | ||
− | NCSD images start with a NCSD header, followed by up to a maximum of 8 [[NCCH]] partitions. The first partition([[NCCH]] 0) usually starts at 0x4000, this is generally the main [[NCCH#CXI|NCCH]] (Executable). The following info on partitions 1, 2, and 7 are only valid for .CCI. The second partition([[NCCH]] 1) contains the game | + | NCSD images start with a NCSD header, followed by up to a maximum of 8 [[NCCH]] partitions. The first partition([[NCCH]] 0) usually starts at 0x4000, this is generally the main [[NCCH#CXI|NCCH]] (Executable). The following info on partitions 1, 2, and 7 are only valid for .CCI. The second partition([[NCCH]] 1) contains the game's Electronic Manual(title ID for the .[[NCCH#CFA|CFA]] containing the Electronic Manual always starts with '0005'). The third partition([[NCCH]] 2) contains the download play "Child"(The title ID for the .[[NCCH#CFA|CFA]] containing the DLP Child always starts with '0006'). The eighth block([[NCCH]] 7) contains "Update Data"(The title ID for the .[[NCCH#CFA|CFA]] containing the Update Data always starts with '8000') The format of partitions can be determined from the partition FS flags, while the contents can be determined from the partitions flags. |
== NCSD header == | == NCSD header == |
Revision as of 11:43, 3 August 2012
This page documents the format of NCSD.
Overview
There are two known specialisations of the NCSD container format. The CTR Cart Image (CCI) format and the CTR System Update (CSU). CCI is the format of retail game ROM dumps. CSU is used with developer system updates and tools
NCSD images start with a NCSD header, followed by up to a maximum of 8 NCCH partitions. The first partition(NCCH 0) usually starts at 0x4000, this is generally the main NCCH (Executable). The following info on partitions 1, 2, and 7 are only valid for .CCI. The second partition(NCCH 1) contains the game's Electronic Manual(title ID for the .CFA containing the Electronic Manual always starts with '0005'). The third partition(NCCH 2) contains the download play "Child"(The title ID for the .CFA containing the DLP Child always starts with '0006'). The eighth block(NCCH 7) contains "Update Data"(The title ID for the .CFA containing the Update Data always starts with '8000') The format of partitions can be determined from the partition FS flags, while the contents can be determined from the partitions flags.
NCSD header
Offset | Size | Description |
---|---|---|
0x000 | 0x100 | RSA-2048 SHA-256 signature of the NCSD header |
0x100 | 4 | Magic Number 'NCSD' |
0x104 | 4 | Size of the NCSD image, in media units (1 media unit = 0x200 bytes) |
0x108 | 8 | Media ID |
0x110 | 8 | Partitions FS type |
0x118 | 8 | Partitions crypt type |
0x120 | 0x40=(4+4)*8 | Offset & Length partition table |
0x160 | 0x20 | Exheader SHA-256 hash |
0x180 | 0x4 | Additional header size |
0x184 | 0x4 | Sector zero offset |
0x188 | 8 | Partition Flags: byte[5]-byte[7] indicate content type ( system update, application, manual, ... ) size of media units ( 512*2^byte[6] ) and encryption. |
0x190 | 0x40=8*8 | Partition ID table |
0x1D0 | 0x30 | Reserved |
Card Info Header
OFFSET | SIZE | DESCRIPTION |
---|---|---|
0x200 | 8 | Card Info |
0x208 | 0xDF8 | Reserved1 |
0x1000 | 8 | Media ID (same as first NCCH partitionId) |
0x1008 | 8 | Reserved2 |
0x1010 | 0x30 | Initial Data |
0x1040 | 0xC0 | Reserved |
0x1100 | 0x100 | Copy of first NCCH header (excluding RSA signature) |
Development Card Info Header Extension
OFFSET | SIZE | DESCRIPTION |
---|---|---|
0x1200 | 0x200 | CardDeviceReserved1 |
0x1400 | 0x10 | TitleKey |
0x1410 | 0xF0 | CardDeviceReserved2 |