Difference between revisions of "Config Savegame"
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Line 22: | Line 22: | ||
| 0x8 | | 0x8 | ||
| 0xA? | | 0xA? | ||
− | | | + | | TitleID of the menu to launch, used by [[NS]] on dev units |
|} | |} | ||
− | The dev | + | The dev unit TID block only exists on dev units. |
===Languages=== | ===Languages=== |
Revision as of 07:25, 23 July 2012
This page lists the configuration blocks used in the Cfg NAND savegame. These can be accessed with the Cfg service commands.
Configuration blocks
BlkID | Size | Flags | Description |
---|---|---|---|
0x000A0002 | 0x1 | 0xA | Language |
0x000B0000 | 0x4 | 0x8 | CountryInfo |
0x00110001 | 0x8 | 0xA? | TitleID of the menu to launch, used by NS on dev units |
The dev unit TID block only exists on dev units.
Languages
ID | Description |
---|---|
0 | ja |
1 | en |
2 | fr |
3 | de |
4 | it |
5 | es |
6 | zh |
7 | ko |
8 | nl |
9 | pt |
10 | ru |
CountryInfo
Byte | Description |
---|---|
0 | ? |
1 | ? |
2 | ? |
3 | Country code, same as DSi/Wii country codes. Value 0xff is invalid. |