Difference between revisions of "FRD Savegame"
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DaniElectra (talk | contribs) (Expand information on FRD sysdata) |
m (Remove unknown padding field in mydata section (it overlaps with the previous field and is inaccurate)) |
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| 0x55 | | 0x55 | ||
| 1 | | 1 | ||
− | | | + | | [[Friend_Services#Server_Types|Server type]] letter value |
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| 0x56 | | 0x56 | ||
| 1 | | 1 | ||
− | | | + | | [[Friend_Services#Server_Types|Server type]] number value |
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| 0x57 | | 0x57 | ||
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u8 platform = 2 | u8 platform = 2 | ||
u8 padding[3] | u8 padding[3] | ||
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| 0x60 | | 0x60 |
Latest revision as of 01:11, 30 March 2024
This page describes the contents of the friend sysmodule savegame. Except for the config file, all of the data is stored inside a folder that represents the local account ID of the account. For example: /1/account stores the data of the main account.
config[edit]
Offset | Size | Description |
---|---|---|
0x00 | 4 | File magic "FPCF" (Friends Preference Config) |
0x04 | 4 | File magic number (0x20101021) |
0x08 | 8 | Padding |
0x10 | 4 | Current Local Account ID |
account[edit]
Offset | Size | Description |
---|---|---|
0x00 | 4 | File magic "FPAC" (Friends Preference Account Config) |
0x04 | 4 | File magic number (0x20101021) |
0x08 | 8 | Padding |
0x10 | 4 | Local Account ID |
0x14 | 4 | PrincipalID |
0x18 | 8 | LocalFriendCode |
0x20 | (16 + 1) * 2 | NEX Password |
0x42 | (8 + 1) * 2 | PrincipalID HMAC (Used for logging into NASC server) |
0x54 | 1 | NASC Environment (0: Prod, 1: Test, 2: Dev) |
0x55 | 1 | Server type letter value |
0x56 | 1 | Server type number value |
0x57 | 1 | Padding |
mydata[edit]
Offset | Size | Description |
---|---|---|
0x00 | 4 | File magic "FPMD" (Friends Preference My Data/Device) |
0x04 | 4 | File magic number (0x20101021) |
0x08 | 8 | Padding |
0x10 | 4 | My NC Principal ID |
0x14 | 4 | Unknown |
0x18 | 4 | Changed bit flags |
0x1C | 1 | Is public mode |
0x1D | 1 | Is show game mode |
0x1E | 1 | Is show played game |
0x1F | 1 | Padding |
0x20 | 0x10 | GameKey of my favorite game:
u64 title_id u32 title_version u32 unknown |
0x30 | 16 * 2 | UTF16 string of personal message |
0x50 | 8 | Unknown |
0x58 | 8 |
u8 region u8 country u8 area u8 language u8 platform = 2 u8 padding[3] |
0x60 | 8 | LocalFriendCodeSeed u64 |
0x68 | (12 + 1) * 2 | UTF16 string of MAC address of the console (only the digits) |
0x82 | (15 + 1) * 2 | UTF16 string of console serial number without the checksum digit |
0xA2 | (10 + 1) * 2 | UTF16 string of Display name |
0xBB | 0x60 | Unaligned Mii data |
0x11B | 5 | Padding (0x120) |
friendlist[edit]
Header[edit]
Offset | Size | Description |
---|---|---|
0x00 | 4 | File magic "FPFL" (Friends Preference Friend List) |
0x04 | 4 | File magic number (0x20101021) |
0x08 | 8 | Padding |
0x10 | ? * 0x100 | Friend entries... |
Friend entry[edit]
Offset | Size | Description |
---|---|---|
0x00 | 0x10 | FriendKey:
u32 principal_id u32 padding u64 friend_code |
0x10 | 0x4 | Unknown |
0x14 | 1 | Friend relationship |
0x15 | 8 |
u8 region u8 country u8 area u8 language u8 platform = 2 u8 padding[3] |
0x1D | 3 | Padding |
0x20 | 0x10 | GameKey of friend favorite game:
u64 title_id u32 title_version u32 unknown |
0x30 | 16 * 2 | UTF16 string of personal message |
0x50 | 0x8 | Unknown |
0x58 | 8 | Message update timestamp |
0x60 | 8 | Mii update timestamp |
0x68 | 8 | Last online timestamp |
0x70 | 0x60 | Mii data |
0xD0 | (10 + 1) * 2 | UTF16 string of display name |
0xE8 | 8 | Friendship? timestamp |
0xF0 | 8 | Same as 0x58? |
0xF8 | 8 | Same as 0x60? |