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Minor corrections
Line 158: Line 158:  
| 0xD8
 
| 0xD8
 
| 0x8
 
| 0x8
| Unknown
+
| Unknown (usually zero?)
 
|-
 
|-
 
| 0xE0
 
| 0xE0
Line 574: Line 574:  
| 0x10
 
| 0x10
 
| 0x4
 
| 0x4
| End address of header data
+
| End address of header data (ORed with 0x80?)
 
|-
 
|-
 
| 0x14
 
| 0x14
Line 589: Line 589:  
|-
 
|-
 
| 0x4C
 
| 0x4C
| 0x80
+
| 0xB4
| Unknown (usually zero?)
  −
|-
  −
| 0xCC
  −
| 0x34
   
| Padding
 
| Padding
 
|-
 
|-
Line 668: Line 664:  
| 0x64
 
| 0x64
 
| 0x4
 
| 0x4
| Unknown
+
| Unknown (related to category ID?)
 
|-
 
|-
 
| 0x68
 
| 0x68
Line 725: Line 721:  
|-
 
|-
 
| 0x4C
 
| 0x4C
| 0xB4
+
| 0x34
 
| Padding
 
| Padding
 
|-
 
|-
Line 987: Line 983:  
| 0x3900
 
| 0x3900
 
| 0x800
 
| 0x800
| 32x32 RGB565 image of full badge (used in badge selector in Home Menu)
+
| 32x32 RGB565 image of full badge (used in badge selector in Home Menu if badge is 1x1)
 
|-
 
|-
 
| 0x4100
 
| 0x4100
Line 1,003: Line 999:  
|  
 
|  
 
| 0x800
 
| 0x800
| 32x32 Optional additional RGB565 image tile(s). Only exists if badge is not 1x1 (unknown use)
+
| 32x32 Optional additional RGB565 image tile(s). Only exists if badge is not 1x1 (used in badge selector in Home Menu if badge is not 1x1)
 
|-
 
|-
 
|  
 
|  
Line 1,071: Line 1,067:  
The data of a polygon starts with the number of vertices. The coordinates of each vertice are then stored as float32 values on an allocated 0x40 byte section.
 
The data of a polygon starts with the number of vertices. The coordinates of each vertice are then stored as float32 values on an allocated 0x40 byte section.
   −
If the coordinates don't fill the 0x40 byte section, the remaining data is set to null bytes.
+
The vertices can't be next to each other, there is a 2 pixel circular restricted area around each vertice. If the coordinates don't fill the 0x40 byte section, the remaining data is set to null bytes.
    
{| class="wikitable"
 
{| class="wikitable"
127

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