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151 bytes added ,  17:38, 18 April 2021
Add 2DS info to "scanline double"
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| Scan doubling enable* (used by top screen)
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| Scan doubling enable?* (used by top screen)
 
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* The weird thing about scan doubling, is that it works different between the bottom and top LCD. On the bottom LCD, it doubles the number of outputted pixels (so the same pixel is outputted twice, effectively doing column doubling). However on the top screen, it does scanline doubling instead. Considering that the bottom screen's table doesn't work on the top screen, this could give a hint as to how the top screen receives the pixel data from the PDC.
 
* The weird thing about scan doubling, is that it works different between the bottom and top LCD. On the bottom LCD, it doubles the number of outputted pixels (so the same pixel is outputted twice, effectively doing column doubling). However on the top screen, it does scanline doubling instead. Considering that the bottom screen's table doesn't work on the top screen, this could give a hint as to how the top screen receives the pixel data from the PDC.
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On a 2DS, it seems to have no effect on the top part of the display, and on the bottom screen it just shifts the framebuffer to the right two pixels.
     
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