Difference between revisions of "BCWAV"

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(bcwav file...)
 
(B doesn't stand for Banner, but for Binary (same all of the other NW4C related file formats).)
 
(15 intermediate revisions by 4 users not shown)
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[[Category:File formats]]
 
[[Category:File formats]]
This document is about the format of Banner's CTR Wave files (BCWAV).
+
This document is about the format of Binary CTR Wave files (BCWAV). The structure is very similar to Microsoft's Wave file.
  
The structure is very similar to Microsoft's Wave file.
+
=== Overview ===
 +
 
 +
Microsoft's WAV structure is RIFF Header which defines the data inside which is WAVE, then the media player expects a "fmt " chunk and a "data" chunk. Nintendo's format uses a CWAV header (no need for a general structure for media, only wave), which points to an INFO struct (the equivalent to fmt) and a DATA struct (the equivalent to data).
  
=== Overview ===
+
=== Header ===
  
Microsoft's Wave structure is RIFF Header which defines the data inside which is WAVE.
+
{| class="wikitable" border="1"
 +
|-
 +
! OFFSET !! SIZE !!  DESCRIPTION
 +
|-
 +
| 0x000 || 4 || Magic (CWAV)
 +
|-
 +
| 0x004 || 2 || Endianness (0xFEFF = little, 0xFFFE = big)
 +
|-
 +
| 0x006 || 2 || Header Size (0x40 due to [[#Info Block|Info Block]] alignment)
 +
|-
 +
| 0x008 || 4 || Version (0x02010000)
 +
|-
 +
| 0x00C || 4 || File Size
 +
|-
 +
| 0x010 || 2 || Number of Blocks (2)
 +
|-
 +
| 0x012 || 2 || Reserved
 +
|-
 +
| 0x014 || 12 || [[#Info Block|Info Block]] [[#Sized Reference|Sized Reference]] (Offset relative to start of file)
 +
|-
 +
| 0x020 || 12 || [[#Data Block|Data Block]] [[#Sized Reference|Sized Reference]] (Offset relative to start of file)
 +
|}
  
then the media player expects "fmt " chunk and a "data" chunk.
+
=== Block Header ===
  
Nintendo's format uses a CWAV Header (no need for a general structure for media, only wave)
+
{| class="wikitable" border="1"
 +
|-
 +
! OFFSET !! SIZE !!  DESCRIPTION
 +
|-
 +
| 0x000 || 4 || Magic
 +
|-
 +
| 0x004 || 4 || Size
 +
|}
  
Which points to an INFO struct (the equivalent to fmt) and a DATA struct (the equivalent to data).
+
==== Block Types ====
  
=== Header ===
+
{| class="wikitable" border="1"
 +
|-
 +
! MAGIC !! TYPE
 +
|-
 +
| INFO || [[#Info Block|Info Block]]
 +
|-
 +
| DATA || [[#Data Block|Data Block]]
 +
|}
 +
 
 +
=== Info Block ===
  
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
Line 20: Line 59:
 
! OFFSET !! SIZE !!  DESCRIPTION
 
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x000 || 4 || Magic (CWAV)
+
| 0x000 || 8 || [[#Block Header|Block Header]]
 +
|-
 +
| 0x008 || 1 || [[#Encoding|Encoding]]
 +
|-
 +
| 0x009 || 1 || Loop (0 = don't loop, 1 = loop)
 +
|-
 +
| 0x00A || 2 || Padding
 +
|-
 +
| 0x00C || 4 || Sample Rate
 +
|-
 +
| 0x010 || 4 || Loop Start Frame
 +
|-
 +
| 0x014 || 4 || Loop End Frame
 +
|-
 +
| 0x018 || 4 || Reserved
 +
|-
 +
| 0x01C || X || [[#Channel Info|Channel Info]] [[#Reference Table|Reference Table]]
 +
|-
 +
| X || X || [[#Channel Info|Channel Info]] Entries
 +
|}
 +
 
 +
If encoding is DSP ADPCM:
 +
 
 +
{| class="wikitable" border="1"
 
|-
 
|-
| 0x004 || 2 || Endianess (0xFEFF=LE / 0xFFFE=BE)
+
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x006 || 2 || Struct Length
+
| X || X || [[#DSP ADPCM Info|DSP ADPCM Info]] Entries
 +
|}
 +
 
 +
If encoding is IMA ADPCM:
 +
 
 +
{| class="wikitable" border="1"
 +
|-
 +
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x008 || 4 || Unknown 0
+
| X || X || [[#IMA ADPCM Info|IMA ADPCM Info]] Entries
 +
|}
 +
 
 +
The info block is aligned to 0x20 bytes.
 +
 
 +
==== Encoding ====
 +
 
 +
{| class="wikitable" border="1"
 
|-
 
|-
| 0x00C || 4 || File's size
+
! VALUE !! DESCRIPTION
 
|-
 
|-
| 0x010 || 4 || Number of chunks (= 2 (INFO & DATA))
+
| 0 || PCM8
 
|-
 
|-
| 0x014 || 4 || Info Chunk Flags (0x7000)
+
| 1 || PCM16
 
|-
 
|-
| 0x018 || 4 || Info Chunk Offset
+
| 2 || DSP ADPCM
 
|-
 
|-
| 0x01C || 4 || Info Chunk Length
+
| 3 || IMA ADPCM
 +
|}
 +
 
 +
==== Channel Info ====
 +
 
 +
{| class="wikitable" border="1"
 
|-
 
|-
| 0x020 || 4 || Data Chunk Flags (0x7000)
+
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x024 || 4 || Data Chunk Offset
+
| 0x000 || 8 || Samples [[#Reference|Reference]] (Offset relative to [[#Data Block|Data Block]] Data field)
 
|-
 
|-
| 0x028 || 4 || Data Chunk Length
+
| 0x008 || 8 || ADPCM Info [[#Reference|Reference]]  (Offset relative to Samples [[#Reference|Reference]] field)
 
|-
 
|-
| 0x02C || 0x20 || Reserved (for more chunks offsets)
+
| 0x010 || 4 || Reserved
 
|}
 
|}
  
=== INFO Header ===
+
===== DSP ADPCM Info =====
  
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
Line 53: Line 134:
 
! OFFSET !! SIZE !!  DESCRIPTION
 
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x000 || 4 || Magic (INFO)
+
| 0x000 || 32 || [[#DSP ADPCM Param|Param]]
 
|-
 
|-
| 0x004 || 4 || Length
+
| 0x020 || 6 || [[#DSP ADPCM Context|Context]]
 
|-
 
|-
| 0x008 || 4 || Type
+
| 0x026 || 6 || Loop [[#DSP ADPCM Context|Context]]
 
|-
 
|-
| 0x00C || 4 || Sample Rate
+
| 0x02C || 2 || Padding
 +
|}
 +
 
 +
====== DSP ADPCM Param ======
 +
 
 +
{| class="wikitable" border="1"
 +
|-
 +
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x010 || 4 || Unknown 1
+
| 0x000 || 32 || 16-bit Coefficients
 +
|}
 +
 
 +
====== DSP ADPCM Context ======
 +
 
 +
{| class="wikitable" border="1"
 
|-
 
|-
| 0x014 || 4 || Number or samples
+
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x018 || 4 || Unknown 2
+
| 0x000 || 1 || 4-bit Predictor + 4-bit Scale
 
|-
 
|-
| 0x01C || 4 || Channels
+
| 0x001 || 1 || Reserved
 
|-
 
|-
| 0x020 || X || The Channels' Data Pointers
+
| 0x002 || 2 || Previous Sample
 
|-
 
|-
| X || X || The Channels' Data
+
| 0x004 || 2 || Second Previous Sample
 
|}
 
|}
  
  * The channels data pointers are pointers to another struct that points to the actual data (this stucture has flags as well)
+
===== IMA ADPCM Info =====
  
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
Line 80: Line 173:
 
! OFFSET !! SIZE !!  DESCRIPTION
 
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x000 || 4 || Flags
+
| 0x000 || 4 || [[#IMA ADPCM Context|Context]]
 
|-
 
|-
| 0x004 || 4 || Offset (from 0x5C, INFO's channels field)
+
| 0x004 || 4 || Loop [[#IMA ADPCM Context|Context]]
 
|}
 
|}
  
  * The channels data are pointers to the actual data (this stucture has flags as well)
+
====== IMA ADPCM Context ======
  
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
Line 91: Line 184:
 
! OFFSET !! SIZE !!  DESCRIPTION
 
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x000 || 4 || Flags
+
| 0x000 || 2 || Data
 +
|-
 +
| 0x002 || 1 || Table Index
 
|-
 
|-
| 0x004 || 4 || Offset (inside the DATA block data)
+
| 0x003 || 1 || Padding
 +
|}
 +
 
 +
=== Data Block ===
 +
 
 +
{| class="wikitable" border="1"
 
|-
 
|-
| 0x008 || 4 || FFs (0xFFFFFFFF)
+
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x00C || 4 || Padding (Zero)
+
| 0x000 || 8 || [[#Block Header|Block Header]]
 +
|-
 +
| 0x008 || [[#Block Header|Block Header]] Size Value - 8 || Data
 
|}
 
|}
  
 +
The data block is aligned to 0x20 bytes, as well as the data field's actual sample data.
  
=== DATA Header ===
+
=== Reference Table ===
  
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
Line 107: Line 210:
 
! OFFSET !! SIZE !!  DESCRIPTION
 
! OFFSET !! SIZE !!  DESCRIPTION
 
|-
 
|-
| 0x000 || 4 || Magic (DATA)
+
| 0x000 || 4 || Count
 +
|-
 +
| 0x004 || Count * 8 || [[#Reference|References]] (Offsets relative to Count field)
 +
|}
 +
 
 +
=== Sized Reference ===
 +
 
 +
{| class="wikitable" border="1"
 +
|-
 +
! OFFSET !! SIZE !!  DESCRIPTION
 +
|-
 +
| 0x000 || 8 || [[#Reference|Reference]]
 +
|-
 +
| 0x008 || 4 || Size
 +
|}
 +
 
 +
=== Reference ===
 +
 
 +
{| class="wikitable" border="1"
 +
|-
 +
! OFFSET !! SIZE !!  DESCRIPTION
 +
|-
 +
| 0x000 || 2 || Type ID
 +
|-
 +
| 0x002 || 2 || Padding
 +
|-
 +
| 0x004 || 4 || Offset ("null" = 0xFFFFFFFF)
 +
|}
 +
 
 +
==== Reference Types ====
 +
 
 +
{| class="wikitable" border="1"
 +
|-
 +
! ID !! TYPE
 +
|-
 +
| 0x0300 || [[#DSP ADPCM Info|DSP ADPCM Info]]
 +
|-
 +
| 0x0301 || [[#IMA ADPCM Info|IMA ADPCM Info]]
 +
|-
 +
| 0x1F00 || [[#Data_Block|Sample Data]]
 +
|-
 +
| 0x7000 || [[#Info Block|Info Block]]
 +
|-
 +
| 0x7001 || [[#Data Block|Data Block]]
 
|-
 
|-
| 0x004 || 4 || Length
+
| 0x7100 || [[#Channel Info|Channel Info]]
 
|}
 
|}

Latest revision as of 13:38, 20 December 2020

This document is about the format of Binary CTR Wave files (BCWAV). The structure is very similar to Microsoft's Wave file.

Overview[edit]

Microsoft's WAV structure is RIFF Header which defines the data inside which is WAVE, then the media player expects a "fmt " chunk and a "data" chunk. Nintendo's format uses a CWAV header (no need for a general structure for media, only wave), which points to an INFO struct (the equivalent to fmt) and a DATA struct (the equivalent to data).

Header[edit]

OFFSET SIZE DESCRIPTION
0x000 4 Magic (CWAV)
0x004 2 Endianness (0xFEFF = little, 0xFFFE = big)
0x006 2 Header Size (0x40 due to Info Block alignment)
0x008 4 Version (0x02010000)
0x00C 4 File Size
0x010 2 Number of Blocks (2)
0x012 2 Reserved
0x014 12 Info Block Sized Reference (Offset relative to start of file)
0x020 12 Data Block Sized Reference (Offset relative to start of file)

Block Header[edit]

OFFSET SIZE DESCRIPTION
0x000 4 Magic
0x004 4 Size

Block Types[edit]

MAGIC TYPE
INFO Info Block
DATA Data Block

Info Block[edit]

OFFSET SIZE DESCRIPTION
0x000 8 Block Header
0x008 1 Encoding
0x009 1 Loop (0 = don't loop, 1 = loop)
0x00A 2 Padding
0x00C 4 Sample Rate
0x010 4 Loop Start Frame
0x014 4 Loop End Frame
0x018 4 Reserved
0x01C X Channel Info Reference Table
X X Channel Info Entries

If encoding is DSP ADPCM:

OFFSET SIZE DESCRIPTION
X X DSP ADPCM Info Entries

If encoding is IMA ADPCM:

OFFSET SIZE DESCRIPTION
X X IMA ADPCM Info Entries

The info block is aligned to 0x20 bytes.

Encoding[edit]

VALUE DESCRIPTION
0 PCM8
1 PCM16
2 DSP ADPCM
3 IMA ADPCM

Channel Info[edit]

OFFSET SIZE DESCRIPTION
0x000 8 Samples Reference (Offset relative to Data Block Data field)
0x008 8 ADPCM Info Reference (Offset relative to Samples Reference field)
0x010 4 Reserved
DSP ADPCM Info[edit]
OFFSET SIZE DESCRIPTION
0x000 32 Param
0x020 6 Context
0x026 6 Loop Context
0x02C 2 Padding
DSP ADPCM Param[edit]
OFFSET SIZE DESCRIPTION
0x000 32 16-bit Coefficients
DSP ADPCM Context[edit]
OFFSET SIZE DESCRIPTION
0x000 1 4-bit Predictor + 4-bit Scale
0x001 1 Reserved
0x002 2 Previous Sample
0x004 2 Second Previous Sample
IMA ADPCM Info[edit]
OFFSET SIZE DESCRIPTION
0x000 4 Context
0x004 4 Loop Context
IMA ADPCM Context[edit]
OFFSET SIZE DESCRIPTION
0x000 2 Data
0x002 1 Table Index
0x003 1 Padding

Data Block[edit]

OFFSET SIZE DESCRIPTION
0x000 8 Block Header
0x008 Block Header Size Value - 8 Data

The data block is aligned to 0x20 bytes, as well as the data field's actual sample data.

Reference Table[edit]

OFFSET SIZE DESCRIPTION
0x000 4 Count
0x004 Count * 8 References (Offsets relative to Count field)

Sized Reference[edit]

OFFSET SIZE DESCRIPTION
0x000 8 Reference
0x008 4 Size

Reference[edit]

OFFSET SIZE DESCRIPTION
0x000 2 Type ID
0x002 2 Padding
0x004 4 Offset ("null" = 0xFFFFFFFF)

Reference Types[edit]

ID TYPE
0x0300 DSP ADPCM Info
0x0301 IMA ADPCM Info
0x1F00 Sample Data
0x7000 Info Block
0x7001 Data Block
0x7100 Channel Info