Difference between revisions of "CLYT format"
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(Section added about USD1 panes) |
(Update some descriptions based on disassembly of TwlBgMenu) |
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|0x0C||0x4||UInt32||File Size | |0x0C||0x4||UInt32||File Size | ||
|- | |- | ||
− | |0x10|| | + | |0x10||0x2||UInt16||Nr Sections |
+ | |- | ||
+ | |0x12||0x2||UInt16||Padding | ||
|} | |} | ||
Line 132: | Line 134: | ||
|- | |- | ||
|11||Use Texture Only | |11||Use Texture Only | ||
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|} | |} | ||
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|} | |} | ||
− | TODO: | + | === Texture Coordinate Generation Entry === |
+ | {| class="wikitable" border="1" | ||
+ | |- | ||
+ | ! Offset | ||
+ | ! Size | ||
+ | ! Type | ||
+ | ! Description | ||
+ | |- | ||
+ | |0x00||0x1||UInt8||Type | ||
+ | {| class="wikitable" border="1" | ||
+ | |- | ||
+ | ! Value | ||
+ | ! Meaning | ||
+ | |- | ||
+ | |0||2x4 matrix | ||
+ | |} | ||
+ | |- | ||
+ | |0x08||0x1||UInt8||Source (N = Tex N, max 2) | ||
+ | |- | ||
+ | |0x0C||0x2||UInt8[]||Padding | ||
+ | |} | ||
+ | |||
+ | TODO: tevStage, alphaCompare, blendMode, etc... | ||
== pan1 (Pane 1) == | == pan1 (Pane 1) == | ||
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|0x0A||0x1||UInt8||Alpha | |0x0A||0x1||UInt8||Alpha | ||
|- | |- | ||
− | |0x0B||0x1||UInt8|| | + | |0x0B||0x1||UInt8||Padding |
− | |||
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− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | |0x0C||0x10||String||Pane name |
− | | | ||
|- | |- | ||
− | | | + | |0x1C||0x8||String||Data |
|- | |- | ||
|0x24||0xC||Vector3||Translation | |0x24||0xC||Vector3||Translation | ||
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== bnd1 (Bounding 1) == | == bnd1 (Bounding 1) == | ||
− | + | Same data structure as [[#pan1 (Pane 1)|Panes]]. | |
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== pas1 (Pane Start 1) == | == pas1 (Pane Start 1) == | ||
Starts a pane. | Starts a pane. | ||
Line 409: | Line 395: | ||
| 0x4 || 0x4 || UInt32 || Value: offset (from start of this entry) to a value (type decided by last field) | | 0x4 || 0x4 || UInt32 || Value: offset (from start of this entry) to a value (type decided by last field) | ||
|- | |- | ||
− | | 0x8 || | + | | 0x8 || 0x2 || UInt16 || Amount or, if a string, the length of the value(s) |
|- | |- | ||
− | | | + | | 0xA || 0x2 || UInt16 || Value type |
− | |||
− | |||
− | |||
{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
|- | |- | ||
− | |||
! Value | ! Value | ||
+ | ! Type | ||
+ | |- | ||
+ | | 0x0 || String | ||
|- | |- | ||
− | | | + | | 0x1 || Int |
|- | |- | ||
− | | | + | | 0x2 || Float |
|} | |} | ||
− | + | |} | |
+ | |||
==Tools== | ==Tools== |
Revision as of 19:56, 30 September 2020
CLYT (.bclyt) is the layout format used on the 3DS. It stands for (Binary) CTR Layout, and is similar to the RLYT format used on the Wii.
Header
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (CLYT) |
0x04 | 0x2 | UInt16 | Byte Order Mark |
0x06 | 0x2 | UInt16 | Header Length |
0x08 | 0x4 | UInt32 | Revision |
0x0C | 0x4 | UInt32 | File Size |
0x10 | 0x2 | UInt16 | Nr Sections |
0x12 | 0x2 | UInt16 | Padding |
lyt1 (Layout 1)
Offset | Size | Type | Description | ||||||
---|---|---|---|---|---|---|---|---|---|
0x00 | 0x4 | String | Signature (lyt1) | ||||||
0x04 | 0x4 | UInt32 | Section Size | ||||||
0x08 | 0x4 | UInt32 | Origin type
| ||||||
0x0C | 0x8 | Vector2 | Canvas Size |
txl1 (Texture List 1)
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (txl1) |
0x04 | 0x4 | UInt32 | Section Size |
0x08 | 0x4 | UInt32 | Nr Textures = N |
0x0C | N * 4 | UInt32[] | Texture Name Offsets (relative to the start of this array) |
After this, the null terminated names follow.
fnl1 (Font List 1)
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (fnl1) |
0x04 | 0x4 | UInt32 | Section Size |
0x08 | 0x4 | UInt32 | Nr Fonts = N |
0x0C | N * 4 | UInt32[] | Font Name Offsets (relative to the start of this array) |
After this, the null terminated names follow.
mat1 (Materials 1)
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (mat1) |
0x04 | 0x4 | UInt32 | Section Size |
0x08 | 0x4 | UInt32 | Nr Materials = N |
0x0C | N * 4 | UInt32[] | Material Entry Offsets (relative to the start of this section) |
After this, the material entries follow.
Offset | Size | Type | Description | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | 0x14 | String | Material Name | ||||||||||||||||
0x14 | 0x4 | RGBA8 | Tev Color (Buffer Color?) | ||||||||||||||||
0x18 | 0x18 | RGBA8[6] | Tev Constant Colors | ||||||||||||||||
0x30 | 0x4 | UInt32 | Flags / bitfield
|
Texture Map Entry
Offset | Size | Type | Description | ||||||
---|---|---|---|---|---|---|---|---|---|
0x00 | 0x2 | UInt16 | Texture Index | ||||||
0x02 | 0x1 | Byte | Bitfield
| ||||||
0x02 | 0x1 | Byte | Bitfield
|
Texture Matrix Entry
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x8 | Vector2 | Translation |
0x08 | 0x4 | Single | Rotation |
0x0C | 0x8 | Vector2 | Scale |
Texture Coordinate Generation Entry
Offset | Size | Type | Description | ||||
---|---|---|---|---|---|---|---|
0x00 | 0x1 | UInt8 | Type
| ||||
0x08 | 0x1 | UInt8 | Source (N = Tex N, max 2) | ||||
0x0C | 0x2 | UInt8[] | Padding |
TODO: tevStage, alphaCompare, blendMode, etc...
pan1 (Pane 1)
Offset | Size | Type | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | 0x4 | String | Signature (pan1) | ||||||||
0x04 | 0x4 | UInt32 | Section Size | ||||||||
0x08 | 0x1 | UInt8 | Flags
| ||||||||
0x09 | 0x1 | UInt8 | Origin | ||||||||
0x0A | 0x1 | UInt8 | Alpha | ||||||||
0x0B | 0x1 | UInt8 | Padding | ||||||||
0x0C | 0x10 | String | Pane name | ||||||||
0x1C | 0x8 | String | Data | ||||||||
0x24 | 0xC | Vector3 | Translation | ||||||||
0x30 | 0xC | Vector3 | Rotation | ||||||||
0x3C | 0x8 | Vector2 | Scale | ||||||||
0x44 | 0x8 | Vector2 | Size |
pic1 (Picture 1)
pic1 represents a picture that can be displayed in a layout. The previous 0x4C bytes are all defined by pan1.
Offset | Size | Type | Description |
---|---|---|---|
0x4C | 0x4 | RGBA8 | Top left vertex color |
0x50 | 0x4 | RGBA8 | Top right vertex color |
0x54 | 0x4 | RGBA8 | Bottom left vertex color |
0x58 | 0x4 | RGBA8 | Bottom right vertex color |
0x5C | 0x2 | UInt16 | Material ID |
0x5E | 0x2 | UInt16 | Nr texture coordinates = N |
Texture coordinates entry | |||
0x60 + N*0x20 | 0x8 | Vector2 | Top left vertex texture coordinate |
0x60 + N*0x20 | 0x8 | Vector2 | Top right vertex texture coordinate |
0x60 + N*0x20 | 0x8 | Vector2 | Bottom left vertex texture coordinate |
0x60 + N*0x20 | 0x8 | Vector2 | Bottom right vertex texture coordinate |
txt1 (Text 1)
wnd1 (Window 1)
bnd1 (Bounding 1)
Same data structure as Panes.
pas1 (Pane Start 1)
Starts a pane.
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (pas1) |
0x04 | 0x4 | UInt32 | Section Size |
pae1 (Pane End 1)
Ends a pane.
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (pae1) |
0x04 | 0x4 | UInt32 | Section Size |
grp1 (Group 1)
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (grp1) |
0x04 | 0x4 | UInt32 | Section Size |
0x08 | 0x10 | String | Group Name |
0x18 | 0x4 | UInt32 | Nr Pane References (=N) |
0x1C | 0x10 * N | String[N] | Pane References |
grs1 (Group Start 1)
Starts a group.
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (grs1) |
0x04 | 0x4 | UInt32 | Section Size |
gre1 (Group End 1)
Ends a group.
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (gre1) |
0x04 | 0x4 | UInt32 | Section Size |
usd1 (User Data 1)
Contains a map with strings as keys and variable values
Offset | Size | Type | Description |
---|---|---|---|
0x00 | 0x4 | String | Signature (usd1) |
0x04 | 0x4 | UInt32 | Section Size |
0x08 | 0x4 | UInt32 | Number of entries (= N) |
0x12 | 0x12 * N | Entries[] | Entries |
0x12 + 0x12 * N | ? | Variable | Values referred to by the entries |
Where an entry is as follows:
Offset | Size | Type | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
0x0 | 0x4 | UInt32 | Key: offset (from start of this entry) to null-terminated ascii string | ||||||||
0x4 | 0x4 | UInt32 | Value: offset (from start of this entry) to a value (type decided by last field) | ||||||||
0x8 | 0x2 | UInt16 | Amount or, if a string, the length of the value(s) | ||||||||
0xA | 0x2 | UInt16 | Value type
|
Tools
- Every File Explorer has limited support for viewing these
See also
http://florian.nouwt.com/wiki/index.php/CLYT_%28File_Format%29 https://github.com/Gericom/EveryFileExplorer/tree/master/3DS/NintendoWare/LYT1