Changes

Jump to navigation Jump to search
335 bytes added ,  05:40, 15 July 2017
Line 148: Line 148:  
| 0x04
 
| 0x04
 
| 4
 
| 4
| VScanStart(?)
+
| HDispStart(?)
 
| Values 0xD1-0x1C1 inclusive are valid (except 2DS bottom screen)
 
| Values 0xD1-0x1C1 inclusive are valid (except 2DS bottom screen)
 
min. 0xD1, bitmask 0xFFF
 
min. 0xD1, bitmask 0xFFF
Line 155: Line 155:  
| 4
 
| 4
 
| ?
 
| ?
|  
+
| must be >= REG#0x00
 
|-
 
|-
 
| 0x0C
 
| 0x0C
 
| 4
 
| 4
 
| ?
 
| ?
|  
+
| must be >= REG#0x08
 
|-
 
|-
 
| 0x10
 
| 0x10
 
| 4
 
| 4
| VAdjustGranule
+
| VAdjustGranule(?) or VBackPorch(?)
    
or
 
or
HAdjust(2DS bottom screen)
+
VAdjust(2DS bottom screen)
| Finetune vertical pixel offset, 0x1C2 max = half pixel
     −
or
+
 
offset the bottom screen (0 to kill 2DS top screen, 0x1C2 max on bottom screen)
+
Seems to offset pixels relative to someting
 +
 
 +
(last row of pixels blitted increases by this amount;
 +
 
 +
setting this to lower than 2 will kill the screen timing)
 +
| Finetune vertical pixel offset(blur screen), 0x1C2 max = half pixel
 +
 
 +
or (2DS)
 +
offset the bottom screen (0 to kill top screen, 0x1C2 max on bottom screen)
 
|-
 
|-
 
| 0x14
 
| 0x14
Line 183: Line 190:  
| 4
 
| 4
 
| ???
 
| ???
|  
+
| should be < REG#0x10
 
|-
 
|-
 
| 0x20
 
| 0x20
 
| 4
 
| 4
| ?
+
| HFrontPorch(?)
 
| ??? the screen gets vertically offset with wrap-around
 
| ??? the screen gets vertically offset with wrap-around
 
horizontal timing gets messed up
 
horizontal timing gets messed up
Line 198: Line 205:  
| 0x28
 
| 0x28
 
| 4
 
| 4
| VStart(?)
+
| VDispStart(?) or VFrontPorch
 
|
 
|
 
|-
 
|-
Line 208: Line 215:  
| 0x34
 
| 0x34
 
| 4
 
| 4
| VDisp
+
| VDisp(?)
| Total amonut of vertical scanlines displayed
+
| Total amonut of vertical scanlines displayed (only for top screen it seems like)
 
|-
 
|-
 
| 0x44
 
| 0x44
Line 223: Line 230:  
| 0x50
 
| 0x50
 
| 4
 
| 4
| Vertical scanline counter
+
| Horizontal position counter
 
| read-only
 
| read-only
 
|-
 
|-
 
| 0x54
 
| 0x54
 
| 4
 
| 4
| Horizontal scanline counter
+
| Horizontal scanline (HBlank) counter
 
| read-only
 
| read-only
 
|-
 
|-
Trusted
225

edits

Navigation menu