Difference between revisions of "Title list/Patches"
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== Overview == | == Overview == | ||
These are the same as the application's main [[NCCH#CXI|CXI]], except the ExeFS/RomFS only contains files which were updated. When launching an application, [[NS]] will first try to [[Process_Manager_Services|launch]] the specified title with the programID-high changed to 0x0004000E(update-data), if that fails NS will then try launching the title with the actual input programID. The programID stored in the update-data NCCH header matches the update-data NCCH titleID, however the programID stored in the exheader is set to the original application programID instead. | These are the same as the application's main [[NCCH#CXI|CXI]], except the ExeFS/RomFS only contains files which were updated. When launching an application, [[NS]] will first try to [[Process_Manager_Services|launch]] the specified title with the programID-high changed to 0x0004000E(update-data), if that fails NS will then try launching the title with the actual input programID. The programID stored in the update-data NCCH header matches the update-data NCCH titleID, however the programID stored in the exheader is set to the original application programID instead. | ||
+ | |||
+ | The application code mounts the update RomFS and loads data from there/the main application romfs as needed. | ||
+ | |||
+ | CXI builds which include a game-update(gamecard/standalone-eShop titles) have a different .text from the update-title, presumably due to not needing separate update-romfs. | ||
== List == | == List == | ||
Line 34: | Line 38: | ||
|- | |- | ||
| 00032100 | | 00032100 | ||
− | | | + | | JPN |
− | | | + | | New Love Plus [Update Data] |
| v1024, v2048 | | v1024, v2048 | ||
|- | |- | ||
Line 42: | Line 46: | ||
| ? | | ? | ||
| v1024 | | v1024 | ||
+ | |- | ||
+ | | 00056C00 | ||
+ | | JPN | ||
+ | | [[Flipnote Studio 3D]] | ||
+ | | v5120 | ||
|- | |- | ||
| 00072A00 | | 00072A00 | ||
Line 57: | Line 66: | ||
| ? | | ? | ||
| v1024 | | v1024 | ||
+ | |- | ||
+ | | 000EDF00 | ||
+ | | USA | ||
+ | | Super Smash Bros. for Nintendo 3DS [Update Data] | ||
+ | | v3136, v4176, v5232, v7312, v9392, v10432, v12512, v14576, v16656, v18720, v20784, v22848, v24928, v33216 | ||
|} | |} |
Latest revision as of 03:06, 5 March 2017
Overview[edit]
These are the same as the application's main CXI, except the ExeFS/RomFS only contains files which were updated. When launching an application, NS will first try to launch the specified title with the programID-high changed to 0x0004000E(update-data), if that fails NS will then try launching the title with the actual input programID. The programID stored in the update-data NCCH header matches the update-data NCCH titleID, however the programID stored in the exheader is set to the original application programID instead.
The application code mounts the update RomFS and loads data from there/the main application romfs as needed.
CXI builds which include a game-update(gamecard/standalone-eShop titles) have a different .text from the update-title, presumably due to not needing separate update-romfs.
List[edit]
TitleID Low | Region | Description | Versions |
---|---|---|---|
00022800 | EUR | StreetPass Mii Plaza [Update Data] | v3 (v6160) |
00030600 | JPN | Mario Kart 7 [Update Data] | v1.1 (v1040) |
00030700 | EUR | Mario Kart 7 [Update Data] | v1.1 (v1040) |
00030800 | USA | Mario Kart 7 [Update Data] | v1.1 (v1040) |
00032100 | JPN | New Love Plus [Update Data] | v1024, v2048 |
0004EE00 | ? | ? | v1024 |
00056C00 | JPN | Flipnote Studio 3D | v5120 |
00072A00 | ? | ? | v1040 |
00078500 | ? | ? | v1024, v3072 |
0007A000 | ? | ? | v1024 |
000EDF00 | USA | Super Smash Bros. for Nintendo 3DS [Update Data] | v3136, v4176, v5232, v7312, v9392, v10432, v12512, v14576, v16656, v18720, v20784, v22848, v24928, v33216 |