Difference between revisions of "ErrDisp"

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This system process handles displaying the error screens, such as "An error has occurred, the system needs shutdown". This can also display a register dump for exceptions, and info for fatal errors. (Normally the black-screen errors are displayed on retail, while the latter is displayed on dev units.)
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This system process handles displaying the error screens, such as "an error has occurred, the system needs shutdown". This can also display a register dump for exceptions, and info for fatal errors. (Normally the black-screen errors are displayed on retail, while the latter is displayed on development units.)
  
The register dump/fatal error info can also be written to [[nandrw/sys/native.log]]. On retail the system does not notify ErrDisp that any user-land exceptions occurred, ErrDisp is only notified for this on dev/debug units. Therefore, on retail native.log only contains info from fatal errors. Starting with [[5.0.0-11]] ErrDisp no longer writes logs to native.log, except when the error-type is value 5 and when other checks with the errorinfo structure are successful(normally processes using this port never use error-type 5).
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The register dump/fatal error info can also be written to [[nandrw/sys/native.log]]. On retail consoles, the system does not notify ErrDisp that any user-land exceptions occurred, ErrDisp is only notified for this on dev/debug units. Therefore, on retail consoles native.log only contains info from fatal errors. Starting with [[5.0.0-11]] ErrDisp no longer writes logs to native.log, except when the error-type is value 5 and when other checks with the errorinfo structure are successful (normally processes using this port never use error-type 5).
  
The bottom screen displays the error screen like "error has occurred", even with a development 3DS. The top screen can display the development error info, this is only displayed when [[Configuration_Memory|UNITINFO]] bit0 is clear, for a development 3DS.
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The bottom screen displays the error screen like "error has occurred", even with a development 3DS. The top screen can display the development error info, this is only displayed when [[Configuration_Memory#ENVINFO|ENVINFO]] bit0 is clear, for a development 3DS.
  
 
ErrDisp handles "returning" to Home Menu via [[NSS:RebootSystem]], which triggers a hardware system reboot.
 
ErrDisp handles "returning" to Home Menu via [[NSS:RebootSystem]], which triggers a hardware system reboot.
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|-
 
|-
 
| 0x00010800
 
| 0x00010800
| ThrowFatalError(0x80-byte errorinfo)
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| [[ERR:Throw|Throw]]
 
|-
 
|-
 
| 0x00020042
 
| 0x00020042
| (size, <nowiki>(size<<14) | 2</nowiki>, errorinfoptr) This is similar to cmd1, except with this the input buffer is copied to final output errorinfo+0x80 instead of +0x0, via the ARM11 kernel. Max size is 0x100. ErrDisp doesn't do anything in the cmd-handler for this command at all, besides checking the command header and buffer header.
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| [[ERR:SetUserString|SetUserString]]
 
|}
 
|}

Latest revision as of 20:24, 23 December 2016

This system process handles displaying the error screens, such as "an error has occurred, the system needs shutdown". This can also display a register dump for exceptions, and info for fatal errors. (Normally the black-screen errors are displayed on retail, while the latter is displayed on development units.)

The register dump/fatal error info can also be written to nandrw/sys/native.log. On retail consoles, the system does not notify ErrDisp that any user-land exceptions occurred, ErrDisp is only notified for this on dev/debug units. Therefore, on retail consoles native.log only contains info from fatal errors. Starting with 5.0.0-11 ErrDisp no longer writes logs to native.log, except when the error-type is value 5 and when other checks with the errorinfo structure are successful (normally processes using this port never use error-type 5).

The bottom screen displays the error screen like "error has occurred", even with a development 3DS. The top screen can display the development error info, this is only displayed when ENVINFO bit0 is clear, for a development 3DS.

ErrDisp handles "returning" to Home Menu via NSS:RebootSystem, which triggers a hardware system reboot.

ErrDisp error port "err:f"[edit]

Command Header Description
0x00010800 Throw
0x00020042 SetUserString