Line 288:
Line 288:
! Available for (New)3DS
! Available for (New)3DS
! Available for Wii U
! Available for Wii U
+
! Amiibo AppID
! AppData structure / link to info
! AppData structure / link to info
! AppData modification for exploitation notes.
! AppData modification for exploitation notes.
Line 294:
Line 295:
| Yes
| Yes
| Yes
| Yes
+
| 0x10110E00
| [https://github.com/yellows8/smash3ds-tools/wiki/SmashAmiiboAppData]
| [https://github.com/yellows8/smash3ds-tools/wiki/SmashAmiiboAppData]
| No crash ever triggered via AppData fuzzing.
| No crash ever triggered via AppData fuzzing.
Line 300:
Line 302:
| No
| No
| Yes
| Yes
+
| ?
| N/A
| N/A
| N/A
| N/A
Line 306:
Line 309:
| Yes
| Yes
| No
| No
+
| ?
| N/A
| N/A
| The initial AppData handling doesn't appear to have any vuln(s), going by manual code-RE for update v2.0. Fuzzing wasn't attempted.
| The initial AppData handling doesn't appear to have any vuln(s), going by manual code-RE for update v2.0. Fuzzing wasn't attempted.
Line 312:
Line 316:
| Yes
| Yes
| No
| No
+
| ?
| The entire AppData is read by the game, but only the first 0x10-bytes are actually used.
| The entire AppData is read by the game, but only the first 0x10-bytes are actually used.
| No crash ever triggered via AppData fuzzing.
| No crash ever triggered via AppData fuzzing.