Difference between revisions of "MVD Services"
Line 208: | Line 208: | ||
| 0x4 | | 0x4 | ||
| Physical data address, only used for color-conversion when the type value has bitmask 0x20000 set. This isn't used when the value at offset 0x4 is 0x0 or 0x4. | | Physical data address, only used for color-conversion when the type value has bitmask 0x20000 set. This isn't used when the value at offset 0x4 is 0x0 or 0x4. | ||
+ | |- | ||
+ | | 0x28 | ||
+ | | 0x4 | ||
+ | | Unknown. Doesn't seem to have any visible affect on the output. | ||
+ | |- | ||
+ | | 0x2C | ||
+ | | 0x4 | ||
+ | | When non-zero this enables some sort of color adjustment for the output? | ||
+ | |- | ||
+ | | 0x30 | ||
+ | | 0x4 | ||
+ | | Same affect as offset 0x2C? This can't be enabled at the same time as that field. | ||
|- | |- | ||
| 0x34 | | 0x34 |
Revision as of 05:32, 22 April 2016
This is for using the MVD hardware video decoder(unknown whether MVD can do more than decoding) + hardware color-format converter. The New_3DS Internet Browser uses mvd:STD for video decoding + YUV2RGB for decoded MJPEG frames.
See here for the supported hardware decoder video codecs.
There can only be one service session open at a time for each individual MVD service.
MVD Service "mvd:STD"
Command Header | Available since system version | Description |
---|---|---|
0x00010082 | Initialize | |
0x00020000 | Shutdown | |
0x00030300 | CalculateWorkBufSize | |
0x000400C0 | Unknown. Not used by SKATER. | |
0x00050100 | (s8 unk0, s8 unk1, s8 unk2, u32 unk3) SKATER uses hard-coded value 0 for all of these params. | |
0x00060000 | Unknown. Not used by SKATER. | |
0x00070000 | Used during shutdown with video-processing. | |
0x00080142 | ProcessNALUnit | |
0x00090042 | ControlFrameRendering | |
0x000A0000 | GetStatus | |
0x000B0000 | GetStatusOther(unknown what this is used for). Same output size as GetStatus. | |
0x000C0100 | (u8 unk0, s8 unk1, u32 unk2, u32 unk3) Unknown. Not used by SKATER. | |
0x000D0000 | Unknown. Not used by SKATER. | |
0x000E0202 | Unknown. Not used by SKATER. The code for this appears to be similar to ProcessNALUnit, this DMAs data from the input buffer as well. | |
0x000F0042 | (s8 unk, val0, handle) Unknown. Not used by SKATER. Presumably the command 0x000E0202 version of MVDSTD:ControlFrameRendering. | |
0x00100400 | Unknown. Not used by SKATER. | |
0x00110000 | Unknown. Not used by SKATER. | |
0x001200C0 | (s8 unk0, u32 unk1, u32 unk2) Unknown. Not used by SKATER. | |
0x00130000 | Unknown. Not used by SKATER. | |
0x001400C2 | Unknown. Not used by SKATER. The code for this appears to be similar to ProcessNALUnit, this DMAs data from the input buffer as well. | |
0x00150042 | (s8 unk, val0, handle) Unknown. Not used by SKATER. Presumably the command 0x001400C2 version of MVDSTD:ControlFrameRendering. | |
0x00160000 | Unknown. Not used by SKATER. | |
0x00170000 | Unknown. Not used by SKATER. | |
0x00180000 | Unknown. Used during initialization regardless of the operation mode(color-conversion/video-processing). | |
0x00190000 | Unknown. Used during shutdown regardless of the operation mode(color-conversion/video-processing). | |
0x001A0000 | Used when doing color-format conversion. This triggers writing to the output buffer specified via config. | |
0x001B0040 | (u8 unknown) Used during video-processing initialization. SKATER uses hard-coded value 1 for this. | |
0x001C0000 | Used during shutdown with video-processing. | |
0x001D0042 | GetConfig | |
0x001E0044 | SetConfig | |
0x001F0902 | Unknown. Not used by SKATER. This appears to write data to the specified output buffers via hardware? | |
0x00200002 | (val0, handle) Unknown. Not used by SKATER. This loads data from the table entry which has a field matching an input parameter. This is the table used by command 0x001F0902. | |
0x00210100 | (u32 unk0, u32 unk1, u32 unk2, u32 unk3) Unknown. Not used by SKATER. This initializes table data used by command 0x001F0902. |
This one uses the I/O mapped @ 0x10207000.
This service is used by the New_3DS Internet Browser. SKATER runs the entire MVD initialization/shutdown each time the video player is entered/exited.
Linear-memory vaddrs passed to this service should be in the 0x30* region, MVD-sysmodule doesn't support the 0x14* region.
By default MVD does(?) various post-processing with the output image, this is controlled by the configuration. This post-processing isn't done at all in certain cases.
Initialization procedures:
- Color-conversion: Use command MVDSTD:Initialize with bufsize=1, then command 0x00180000.
- H.264: If needed, use MVDSTD:CalculateWorkBufSize. Then use MVDSTD:Initialize. Then use commands 0x00050100, 0x00180000, and 0x001B0040. Then use MVDSTD:ProcessNALUnit for each of the individual NAL-unit parameter sets("Sequence Parameter Set" and "Picture Parameter Set"), with the main video processing starting afterwards.
Shutdown procedures:
- Color-conversion: just use command 0x00190000, then MVDSTD:Shutdown.
- H.264: Use command 0x00090042 in a loop, waiting for it to return a retval that isn't 0x00017002. Then use commands 0x001C0000, 0x00190000, and 0x00070000. Then use MVDSTD:Shutdown.
MVDSTD configuration structure
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | Input format type, see below. |
0x4 | 0x4 | The default for this is 0x0. Must be <=5. When non-zero, the type value at offset 0x0 must be one of the following: 0x00020001, 0x00010001, 0x00010005, 0x00010006, or 0x00010007. |
0x8 | 0x4 | The default for this is 0x0. This must be <=1. Referred to as "H264 range" in SKATER. When 0x1 the output image is brighter than normal. |
0x0C | 0x4 | Input video width. Must be >=width_min and <width_max. This must be aligned: the low <dimensions_alignment>-bits must be clear. |
0x10 | 0x4 | Input video height. Must be >=height_min and <height_max. This must be aligned: the low <dimensions_alignment>-bits must be clear. |
0x14 | 0x4 | Input data physical address, only set for color-conversion. This isn't used when the value at offset 0x4 is 0x1 or 0x5. |
0x18 | 0x4 | Physical data address, only used for color-conversion when the type value has bitmask 0x20000 set. This isn't used when the value at offset 0x4 is 0x1 or 0x5. |
0x1C | 0x4 | Physical data address, only used for color-conversion when the type value is 0x20000. This isn't used when the value at offset 0x4 is 0x1 or 0x5. |
0x20 | 0x4 | Physical data address, for color-conversion. This isn't used when the value at offset 0x4 is 0x0 or 0x4. |
0x24 | 0x4 | Physical data address, only used for color-conversion when the type value has bitmask 0x20000 set. This isn't used when the value at offset 0x4 is 0x0 or 0x4. |
0x28 | 0x4 | Unknown. Doesn't seem to have any visible affect on the output. |
0x2C | 0x4 | When non-zero this enables some sort of color adjustment for the output? |
0x30 | 0x4 | Same affect as offset 0x2C? This can't be enabled at the same time as that field. |
0x34 | 0x4 | Unknown, must be <8 for video-processing? Doesn't seem to have any visible affect on the output. |
0x40 | 0x4 | When non-zero this enables usage of the 4 words starting at offset 0x44. SKATER sets this to 0x0 for color-conversion, and 0x1 for video processing(this flag isn't mandatory for the latter). |
0x44 | 0x4 | See offset 0x40. The default for this is 0x0. u32 input_crop_x_pos. Must be <=widthval. Where widthval = <width value from the field at offset 0xC>. The low 4-bits of this value must be clear. |
0x48 | 0x4 | See offset 0x40. The default for this is 0x0. u32 input_crop_y_pos. Must be <=heightval. Where heightval = <height value from the field at offset 0x10>. The low 4-bits of this value must be clear. |
0x4C | 0x4 | See offset 0x40. u32 input_crop_height. Must be >=16 and <=heightval. Where heightval = <height value from the field at offset 0x10>. The low 3-bits of this value must be clear. |
0x50 | 0x4 | See offset 0x40. u32 input_crop_width. Must be >=width_min and <=widthval. Where widthval = <width value from the field at offset 0xC>. The low 3-bits of this value must be clear. |
0x54 | 0x4 | The default for this is 0x0. Must be <=5. For video processing, and when this value is non-zero, the type value at offset 0x0 must not be any of the following: 0x00010004, 0x00010001, 0x0x00100001, or 0x00200001. For video processing, the type value at offset 0x0 must not be 0x80000 when this value at offset 0x54 is non-zero. |
0x58 | 0x4 | Output format type, see below. SKATER writes value 0x40002 here. The physaddr at offset 0x68 is only checked when this is value 0x00020001. |
0x5C | 0x4 | Output video width. Must be >=16, and must be <somewidth_statefield. |
0x60 | 0x4 | Output video height. Must be >=16, and must be <someheight_statefield. |
0x64 | 0x4 | Output data physical address. |
0x68 | 0x4 | Output data physical address, only set for color-conversion. |
0xA8 | 0x4 | Unknown, doesn't seem to have a visible affect on the output. |
0xAC | 0x4 | Unknown, must be zero for video-processing. |
0xD8 | 0x4 | Unknown, must be zero for video-processing. |
0x104 | 0x4 | Unknown, seems to be related to the fields following this. |
0x108 | 0x4 | u32 output_x_pos. Output X position in the output buffer. |
0x10C | 0x4 | u32 output_y_pos. Same as above except for the Y pos. |
0x110 | 0x4 | u32 output_width_override. The low 2-bits must be clear. When the output width is less than this, this value is used to align the output image width to the specified value via value0-pixels. When this value is less than the output width, this value is used for the output width instead. |
0x114 | 0x4 | Same as the field at offset 0x110 except for the output height. |
0x118 | 0x4 | Unknown, when non-zero it seems the output buffer isn't written any more? |
The size of this structure is fixed to 0x11C-bytes. The user process does the LINEAR-mem vaddr->physaddr conversion for the above physaddrs, when modifying the config struct before using MVDSTD:SetConfig. For the above physaddrs that are checked/used, the physaddr must not be 0x0, and the physaddr must be 8-byte aligned(low 3-bits clear).
For color-conversion, the output frame is split into two images via the two output physaddrs.
For *_min/*_max/dimensions_alignment mentioned above: *_min = 16 for color-conversion, 48 for video processing. *_max = 2048 for color-conversion, 4672 for video processing. dimensions_alignment = 4 for color-conversion, 3 for video processing.
The configuration doesn't seem to change at all while SKATER is running video processing(each MVDSTD:SetConfig input config appears to the same).
SKATER video processing config
When processing video, SKATER gets the config, updates all of the fields listed below, then uses MVDSTD:SetConfig.
Offset | Size | Description | Written value |
---|---|---|---|
0x0 | 0x4 | Input format type. | 0x00020001(H.264), hard-coded. |
0x8 | 0x4 | Loaded from unique input state. This is the 'range' field in the following debug print: "H264 w=%d h=%d range=%d pics=%d multi=%d\n". | |
0xC | 0x4 | Input video width. | Loaded from unique input state. |
0x10 | 0x4 | Input video height. | Loaded from unique input state. |
0x40 | 0x4 | Flag | 0x1, hard-coded. |
0x44 | 0x4 | Loaded from unique input state. | |
0x48 | 0x4 | Loaded from unique input state. | |
0x4C | 0x4 | Loaded from unique input state. | |
0x50 | 0x4 | Loaded from unique input state. | |
0x54 | 0x4 | 0x0, hard-coded. | |
0x58 | 0x4 | Output format type. | Loaded from unique input state. |
0x5C | 0x4 | Output video width. | Loaded from unique input state. |
0x60 | 0x4 | Output video height. | Loaded from unique input state. |
0x64 | 0x4 | Output data physical address. | |
0x68 | 0x4 | Output data physical address, only set for color-conversion. | 0x0, hard-coded. |
0xA8 | 0x4 | 0x1, hard-coded. | |
0xAC | 0x4 | 0x0, hard-coded. | |
0xD8 | 0x4 | 0x0, hard-coded. | |
0x104 | 0x4 | 0x1, hard-coded. | |
0x108 | 0x4 | Loaded from unique input state. | |
0x10C | 0x4 | Loaded from unique input state. | |
0x110 | 0x4 | Loaded from unique input state. | |
0x114 | 0x4 | Loaded from unique input state. | |
0x118 | 0x4 | 0x0, hard-coded. |
"Loaded from unique input state" refers to the field being loaded from state seperate from the other fields used for this configuration structure.
Input formats
Type value | Mode | Description |
---|---|---|
0x00010001 | Color conversion | yuyv422 |
0x00010002 | Video processing | ? |
0x00010004 | Video processing | ? |
0x00010005 | Color conversion | ? |
0x00010006 | Color conversion | ? |
0x00010007 | Color conversion | ? |
0x00020000 | Color conversion | ? |
0x00020001 | Video processing | H.264 |
0x00020002 | ? | ? |
0x00080000 | Video processing | Same as 0x00020001, except with gray-scale? |
0x00080001 | Video processing | ? |
0x00180001 | Video processing | ? |
Output formats
Type value | Description |
---|---|
0x00010001 | See the input format type. |
0x00010005 | Unknown. A certain MVD state field must not be set to 0x8170 in order to use this. |
0x00010006 | Unknown, see 0x00010005 for the usage requirement. |
0x00010007 | Unknown, see 0x00010005 for the usage requirement. |
0x00010008 | A certain MVD-module state field must not be set to 0x8170 in order to use this. Whether this can actually be used is determined by another MVD-module state field. |
0x00010009 | Unknown, see 0x00010008 for the usage requirements. |
0x0001000A | Unknown, see 0x00010008 for the usage requirements. |
0x0001000B | Unknown, see 0x00010008 for the usage requirements. |
0x00020001 | Some sort of YUV format? |
0x00040000 | Unknown, doesn't write anything to the out-buffer when doing color-conversion. |
0x00040001 | RGB555 |
0x00040002 | BGR565 |
0x00040003 | Some sort of 2-byte format it seems? |
0x00040004 | RGB565 |
0x00041000 | Unknown, doesn't write anything to the out-buffer when doing color-conversion. |
0x00041001 | y400a? |
0x00041002 | y400a? |
MVD Service "l2b:u"
This one uses the I/O mapped @ 0x10130000.
MVD Service "l2b2:u"
This uses the same command-handler as "l2b:u".
MVD Service "y2r2:u"
This one uses the I/O mapped @ 0x10102000.
MVD Result-codes
Result-code | Internal MVD status-code | Description |
---|---|---|
0xD961710F | Invalid configuration, mainly when setting the config. | |
0x17000 | OK | |
0x17002 | Busy. When returned by command 0x00090042 during video processing, SKATER uses the {MVDSTD:GetConfig, MVDSTD:SetConfig, and 0x00090042} commands again(same config as before). The SKATER code for this includes this debug string: "H264 output %lld us corrected to %lld us\n". |
Supported H.264 Levels and Profiles
Level | Baseline | Main | High | High 10 (High10, High10p, Hi10p or 10-bit H.264) | High 4:2:2 (High422p or High422) | High 4:4:4 Predictive (Hi444PP) |
---|---|---|---|---|---|---|
1 | Yes | Yes | Yes | Yes | Untested | Untested |
1b | Yes | Yes | Yes | Yes | Untested | Untested |
1.1 | Yes | Yes | Yes | Yes | Untested | Untested |
1.2 | Yes | Yes | Yes | Yes | Untested | Untested |
1.3 | Yes | Yes | Yes | Yes | Untested | Untested |
2 | Yes | Yes | Yes | Yes | Untested | Untested |
2.1 | Yes | Yes | Yes | Yes | Untested | Untested |
2.2 | Yes | Yes | Yes | Yes | Untested | Untested |
3 | Yes | Yes | Yes | Yes | Untested | Untested |
3.1 | Yes | Yes | Yes | Yes | Untested | Untested |
3.2 | Yes | Yes | Yes | Yes | Untested | Untested |
4 | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) |
4.1 | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) |
4.2 | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) |
5 | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) |
5.1 | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) |
5.2 | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) | No (untested) |
created using the New 3DS Internet Browser, New 3DS Internet Browser Specs and the following test pages:
Baseline Profile Test
Main Profile Test
High Profile Test
High10 Profile Test